Friends at the Table
Friends at the Table
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Friends at the Table is an actual play podcast that focuses on critical worldbuilding, smart characterization, and fun interaction between good friends. The show features a group of friends playing tabletop role-playing games, with an emphasis on collaborative storytelling and character development. Listeners can find the podcast and a listener guide on Twitter at @Friends_Table.
Folgen
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Perpetua 42: Escape the Rumbling Castle! 02 29.05.2026 1Std. 26Min.As the northern edge of the Castle Eschatonica grows closer, the adventurers within begin to sense a change in the dungeon around them. While the Celestial Echoes that make up the hallways and rooms of the castle were once neatly separated, now it seems that the people and places from the various past Perpetuan worlds have begun to overlap and interact. In search of information, Brontë, Veile, Elena, and Caoimhe seek help from an otherworldly machine. Meanwhile, on the other side of the castle, a gang of otherworldly beings seeks help from the trio of Antistrophe, Jonathan, and Uncle Nicky. This Week on Perpetua: Escape the Rumbling Castle! 02 Perpetua Guide [In Progress v.06] Some Feedback [Page 64 of 65] Doom_Tree_Anne So, I HAVE to know… who is everyone's favorite Agony? Back in Imago 2: Ancestral Fault, I HATED Miss Mephitic, because I just thought compared to the other Agonies, she was a really boring design. Who cares about a bunch of vines!? But with the music box/ballerina re-design in this game… I think she might have jumped to the top of the list! I guess we have to wait and see if she keeps it going forward… TheUnforgivenIII My favorite is definitely Melo. That guy seems like he'd be cool to chill out with and listen to music with. Alukard83 Wow, color me surprised Unforgiven! I thought you'd be an Ira guy, through and through. TheUnforgivenIII Why the hell would I like that stupid little idiot baby? Alukard83 Well, now I think it might be a bad idea to tell you why. As for my favorite, this is the first time I'm really meeting them, but I gotta say, I really love Connie. I love it when something references something else, you know? And she's sort of a walking (well, rolling) reference machine! TheDiamondRanger What's An Agony? The strategy guide says they're like equipable spells but it sounds like they're NPCS too!? CarlsSr You're such a Wan. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 41: Escape the Rumbling Castle! 01 16.05.2026 1Std. 44Min.In the depths of the Castle Eschatonica, the true beckonings called to the travelers of the Dragon Path. Led across the ether under divine shadow and holy light, to things that aren't, but which might yet be: New more peaceful lives. Freedom from obligation and duty. Different, more adventurous histories. A key to a door which itself beckons. The power to protect those they care for. Power for power's sake alone. With these behind them, the two groups re-emerge into the halls of the Castle. In the western wing, three figures push forward into the passageways of this transcendent fortress—Uncle Nicky, criminal turned chef; the terrapine Jonathan, inventor and—now—airship captain; and Antistrophe Landrace, the Ruinbringer, though he may not know it yet. Meanwhile, to the east, an octet walks Eschatonica's twisting paths: Famed adventurer, and Jonathan's sister, Maebela; Veile Lyndelle, destined devotee of the Ennead; Elena Millefiori, Tesserae chanter and eager traveler; the youthful and curious Waylon of Spillaway Peaks; Renegade Hexcloak Caiomhe Wake; and finally, Brontë Adelvys, dissipated sixth scion of the First Line, along with his attendants, Efta and Zolfta Above them, watching with all nine eyes, is Gnova, once the God of Distant Color and Light, now the steward of this Castle. But they are not the only celestial being interested in Eschatonica. They saw Lucena's sunlight streamed across the ether towards their home. They watched as Caliginia's long shadow fell, finally, even here. Indeed, they dread how these gods now shake the diorama-like stability of Eschatonica, and how in doing so, they unknowingly have sent up a flare… Because she is coming, now. Indeed. She is almost here. This Week on Perpetua: Escape the Rumbling Castle! 01 Perpetua Guide [In Progress v.06] NPCs & Monsters [PNMS] Thanks to TheUnforgivenIII for pushing me to include a little more info in the NPCs & Monsters section! Still not giving it all away, because my goal isn't to take away all the mystery! But you should check TU3's strategy guide (in progress) for more combat focused tips! Windborne Hawk Traits: Agile, Lightweight, Droning Type: Hunter Construct Level: 10 Rank: Soldier Stats: DEX 10, INS 8, MIG 6, WLP 8 Attacks: Flechette Burst Special Abilities: Occult Dampener, Annoying Buzz, Flying Elemental Affinities: IMM: Poison | RES: Wind, Dark, Earth | VUL: Bolt, Ice, Light In-Game Description: A beautiful bird automaton that floats through the power of a dark wind. Despite being level 10 soldiers, these are one of the most dangerous enemies in the Castle Eschatonica. They are custom made to crush your casters (which according to DoomTreeAnne's lore document really lines up with their anti-Oracle purpose in Armidirge). Their Flechette Burst can tear through your party (especially characters without martial armor!!) and their Occult Dampener turn them into spell-devouring TANKS. Starter Tip: Take. These. Down. Quick. Once their Dampener is up, they're that much harder to deal with. Windborne Turret Traits: Automatic, Threat-Finding, Defensive, Deployed Type: Hunter Construct Level: 10 Rank: Soldier Stats: DEX 8, INS 10, MIG 8, WLP 6 Attacks: Repeating Fire Special Abilities: None Elemental Affinities: IMM: Poison | RES: Wind, Dark, Earth | VUL: Bolt, Light In-Game Description: A hovering, bronze-clad weapon that scans for (and eliminates) targets Extremely straightforward enemies. They float in place (but AREN'T Flying enemies) and take a really strong shot at you every other turn (and it doesn't seem like they do much in the way of supporting the rest of their side). Exploit that to keep their total attack Starter Tip: Focus them down, one at a time. Windborne Flower Traits: Automatic, Defensive, Deployed Type: Support Construct Level: 10 Rank: Soldier Stats: DEX 8, INS 8, MIG 8, WLP 8 Attacks: Shadow Cast Special Abilities: Barrier of Wind, Flying Elemental Affinities: IMM: Poison | RES: Wind, Dark, Earth | VUL: Bolt, Fire, Light In-Game Description: Like a bronze flower, this device unfurls its petals and emits a shielding over its allies. These are the de facto "clerics" of these Windborne automata. Their Barrier of Wind is super annoying (though it should be recognizable if you're doing a support Elene build!). Starter Tip: While they don't do a lot of damage, their Shadow Cast ability can leave your party dazed, so be careful! Eaja, Windborne Hawkmaster Traits: Fierce, Quick, Determined, Principled Type: Sentinel Humanoid Rank: Champion (3) Stats: DEX ??, INS ??, MIG ??, WLP ?? Attacks: Unknown Special Abilities: Unknown Elemental Affinities: Unknown In-Game Description: A scout from the Windborne Church, one of the two major factions of Armidirge. Thankfully, you don't need to fight Eaja along with her automatons when you first bump into her, though if you're quick you can tackle her as an optional boss fight (which is really hard). Starter Tip: Leave her for later! Trust me. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 40: The Castle Eschatonica 08 21.04.2026 1Std. 28Min.At the highest point of the Castle Eschatonica, the crew of the Little Snail and Team ABC finally find some answers to their most desperate questions. And yet, many mysteries remain, perhaps most of all: How can they escape this castle and return to the paths from which they were pulled away? For that, the answer is simple: Walk on… and beware the True Beckonings. This week on Perpetua: The Castle Eschatonica 08 Perpetua Guide [In Progress v.0599] Some Feedback [Page 59 of 60] Alukard83 So does anyone know what happens if you don't resist the beckonings? TheUnforgivenIII That depends on which one it is, right? Don't you just get the thing? Alukard83 But aren't some of them really big changes? Like sure, if you get the pet landshark, you just get the companion added to your sheet. But if Elena retires to takeover her family's bar, doesn't wouldn't that like, end the story for her? FriendOfNei Woah, I didn't get either of those options when I hit the True Beckonings chapter. What the heck! For me, Elena was offered the chance to build her own megadungeon, and there was nothing shark related for anyone (land or sea or otherwise). Anyone know what's going on here?I promise I'm not freaking out and leaving this time, I just really want to know what I missed! xXZelgadyskXx Maybe it's random? Has anyone tried loading up a save from before the Beckonings to see if it's always the same? TheUnforgivenIII I just tried and it SUCKS, it takes SO LONG. The only save point is before you meet Gnova so you have to wait through THAT WHOLE UNSKIPPABLE CUTSCENE and all that text before you get to even SEE the Beckonings again, and it was all the same for me anyway. Doom_Tree_Anne Since the "True Beckonings" are meant to relate to what someone really desires deep down inside, maybe it's tied to how you've been playing? TheDiamondRanger The official guide says it's just random, so it's probably just random, right? FriendOfNei Maybe… But sometimes those guides get stuff wrong. That's part of what made me want to do write my own FAQs to begin with. When I played the first Alteros game, the official guide said that you could only get the Ill Wings of Deadwind OR the Black Wings of Night, but not only was it totally possible to get both, you needed both to get the best epilogue. Which is really my question (and I'm not sure if I trust that the official guide knows the right answer, sorry Diamond): Do you think the game punishes you for following the beckonings with a worse ending, or do you think you can accept what they say on their face? Doom_Tree_Anne Hmm. Well, this is my own opinion, but I sort of think some of them are their own punishment, ya know? Like, it's the difference between you getting to write the walkthrough you wanted to see in the world vs just buying it ready made. Actually getting to write it is its own reward. CarlsSr Sounds like someone who can't afford the strategy guide lol
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Perpetua 39: The Castle Eschatonica 07 07.04.2026 1Std. 33Min.After exploring the branching wings of a multi-dimensional dungeon the ad-hoc mega party joined back up. The lost keys have been retrieved. Their missing photographer has been recalled. The door to the central tower of the Castle Eschatonica will open. Will they find answers inside, or only more riddles from the mysterious and cosmic being known as Gnova? This week on on Perpetua: The Castle Eschatonica 07 Perpetua Guide [In Progress v.0584] Hey Everyone… [Page 01 of 01] FriendOfNei First of all, I just want to say sorry. I know how much I let everyone down when I left suddenly. I know that it feels a little bit like I threw a big temper tantrum over nothing, and looking back on it I sort of did. But without getting into it, I also was going through some big real life stuff at the time, and I was really feeling like I was already disappointing everyone IRL, so to suddenly be messing up here too really hit hard. Second, wow! You guys really outdid yourselves with the FAQ updates. Anne, I love all the lore connections you made to the previous games, I never would've known half that stuff. Zelgadysk, I cannot even imagine how long it took you to map out ALL the masks from ALL the different clans/houses in Alteros. That's unbelievable. Unforgiven, I know we have different ideas for what goes into a strategy guide, but I think you really did show me the benefit of including some additional info. I might just try to do something like that in the next battle update! And Alukard, believe it or not, it was reading your update that got me to pick the game back up. Seeing all of those names and story bits… it made me SO CURIOUS about where everything was going… so I had to pick the controller back up. Anyway. Thanks so much everyone. I hope you're all doing okay. If it's okay with you all, I'd like to start up on the walkthrough again. I'll incorporate all of your additions and even add your names to the credits. What do you think? Doom_Tree_Anne OMG of course! So glad to have you back Nei! XxZelgadyskXx I'd love that, Nei. DM me on IRC and we can talk about the details! Alukard83 You got it, bud. Us true gamers gotta stick together. TheUnforgivenIII I'll be honest, I thought you were too chicken to ever come back around here. Pretty cool that you did. So hell yeah, but only on the condition that I can keep sending you tips to add when you leave them out. CarlsSr lol i knew youd come back TheDiamondRanger Do you need me to send you any scans of the official strategy guide to help? PresidentEvil Why is everyone making a big deal over some loser FAQ writer? TheUnforgivenIII ADMINS CAN YOU BAN THIS A-HOLE? Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 38: The Castle Eschatonica 06 31.03.2026 1Std. 29Min.With the Wicked Weaver defeated, the trio of Antistrophe, Caoimhe, and Nicky return to their hunt for the crest of the western hall, and their search will lead them into places unlike any they've ever seen. Meanwhile, in the High Masque, tensions grow as the newest members of House Deadwind continue to make new connections among rival clans of Alteros. Will they find the masks they need to open the door before suspicions solidify into peril? This week on Perpetua: The Castle Eschatonica 06 Perpetua Guide [Community Addendum Part 04] I'm Alukard83, and I thought it would be nice to get together a section listing all of the Villains we've encountered at this point. Remember: This isn't ever enemy or even every badguy, it's every Villain. That's a specific thing in Perpetua: It's someone who has their own pool of special points they can use (Ultima points) and it's someone who gives the party Fabula points when they show up. So far, this is them, in order of appearance. Draconic Elf Woman (Name Unknown) Unlike most Villains (who seem to be campaign-specific), this lady can pop up in both the eastern and western scenarios really early on, though players might not realize it at first. The Little Snail crew can bump into her at the 'top' of the Dragon Tower, where you can get a close up on her scales and talons. And then team ABC can see a reflection of her in Burzin, where her Elven qualities are really played up. It's the same basic character model, but it seems like maybe the textures were different, or she had some sort of special effect in the reflection? I wonder why different parts of her were emphasized in those different places? Genuine Sincere You don't actually see him second, but you do see his handiwork. He tries to assassinate Vinnor Jekk, Veile's mentor and member of the Luminaries. Genuine is an old crimeworld friend of Nicky, and is now part of the Night's Own, a group loyal to Caliginia. Eventually, the party has to fight him if they want to escape from Calstega Bay. He escapes that fight when it breaks bad for him, but his location after that remains unknown. Caliginia, Fated Darkness Speaking of the Night's Own… This Goddess of Darkness first shows up at the end of the first big story arc in the Little Snail campaign and kidnaps Vinnor Jekk. It's not exactly clear what her motives are (or what her connection to Veile is), but given her actions it's pretty clear she's trying to stop Veile from reaching the White Lectern ritually halting the cycle. Aisling Revanj She's a hexcloak with a specialization in Fire. She showed up at the very end of the Burzin boss fight and prevents Lady Teribald from revealing the identity of the mysterious Elf that visited the town. Are the two of them connected? Where do the rest of the Hexcloaks fit in here? Atlas We don't know much about this ancient architect. Elena found evidence of him tied to Rilspur and the rest of the Passikan megadungeons. We learn that the Passikans themselves never existed in Perpetua, but somehow their ruins do. And that was Atlas' doing. Weird. He says they're going "to return," but what does that even mean? Marshal Opal You first meet the Marshal at the cooking competition in Calstega Bay, but eventually come to learn that this military commander of the Valte is part of Nights Own later on in the main story. What we know about her is that where Commodore Onyx is more focused on the Valte sky armada, Opal leads the ground troops (and specifically the ones searching for clues and relics related to the Perpetuan cycle). Interesting! And hey, what the hell is up with the Night's Own anyway (or as I like to call it "The Fell Organization, since that's what Elena calls it in dialog, and I think she rocks). Thereus Aegir Leader of the Hexcloaks, clearly the biggest A-Hole in the whole game so far. You first directly encounter him in Cenn, City of Iron Chains. Personally, I can't stand people like this, who act all high and mighty and who try to manipulate and provoke you into either fighting them or fighting for them. I cannot wait to kick this guy's butt, big time. Elom The big angry dragon mole laying siege to Cenn. So like, we all see it right? This is just "Mole" backwards. Is that how all the dragons work? D.G. Flay Aegier is the biggest a-hole, but this weird pied piper guy might be the evilest villain so far. At least, that's how he feels. He's slimy and creepy and all those bugs he's associated with? NO thanks. Reminds me of the villain from the movie with the weird aliens. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 37: The Castle Eschatonica 05 15.03.2026 1Std. 43Min.It moved towards Antistrophe, Caoimhe, and Nicky through the dark as something other than itself. A creature of guile and hunger, whose taste for life is well developed and whose limbs are the limbs of others. Meanwhile, amidst the revelers of the High Masque, the moonlit wing's adventurers mix and mingle. Will they try to puzzle their way through the rhyming door, or sate themselves on delicacies and dances instead of dungeoneering… This week on Perpetua: The Castle Eschatonica 05 Perpetua Guide [Community Addendum Part 03] What's up every-freakin-body. It's THEUNFORGIVENIII and I decided to pick up on Nei's slack. Maybe he'll see what a good job I'm doing and come back to try to one up me. Then the real rivalry will begin… Anyway, it's boss fight time. I made a few updates to Nei's format. I KNOW that he says he doesn't wanna get some specific spoilers in these enemy rundowns but I think that's pretty fuggin lazy. Maybe you can learn a few things from a real gamer, Nei. (bcuz i KNOW you're secretly reading along) Strange Hornet [NMSH] LEVEL: 10 RANK: SOLDIER TYPE: BRUTE TRAITS: CORPSE, PUPPETTED, UNDEAD STATS: DEX 8, INS 6, MIG 10, WLP 8 DEF: 8 MAGDEF: 6 HP: 70 MP: 45 INITIATIVE: 7 ATTACKS Buzzing Bash: Melee, [MIG + MIG], [HR + 10] PHYSICAL DAMAGE Stinger Shot: Ranged, [DEX + MIG], [HR + 5] PHYSICAL DAMAGE SPECIAL ABILITIES Brute: +1 to all accuracy and magical accuracy rolls Just a Puppet: "When the strange Hornet is reduced to 0 Hit Points for the first time, it is instead reduced to exactly 1 Hit Point and Malathornia, Wicked Weaver is revealed." ELEMENTAL INFO: Vulnerable to Fire and Light IN-GAME DESCRIPTION: It's moving weird… EXPERT INFO: If you think "we're really kicking this guy's ass, this must be a fakeout," then you're at least a class B Gamer. Because the second you beat this guy into the ground, the real boss shows up! PROTIP: REMEMBER: BECAUSE THIS GUY COUNTS AS UNDEAD, YOU CAN HURT HIM WITH HEALING SPELLS! (BUT BE CAREFUL, BECAUSE ALL SPELLS ONLY HEAL HALF DAMAGE INSIDE OF REDOLENCIA CELESTIAL ECHOES) Malathornia, Wicked Weaver [NMML] LEVEL: 10 RANK: CHAMPION (3) TYPE: SABOTEUR TRAITS: CONNIVING, MANIPULATIVE, CRAVEN, AMBITIOUS (SOUNDS LIKE MY STEP-DAD ROFL) STATS: DEX 8, INS 8, MIG 8, WLP 8 (BORING) DEF: 10 MAGDEF: 9 HP: 180 MP: 100 INITIATIVE: 11 ATTACKS Thieving Webs: Ranged, [DEX + WLP] + 4, [HR + 5] PHYSICAL DAMAGE - MULTI 2 - EACH TARGET HIT BY THIS ATTACK LOSES 1 IP Enervating Claws: Melee, [DEX + WLP] +4, [HR + 5] DARK DAMAGE - EACH TARGET HIT BY THIS ATTACK IS WEAKENED. TARGETS MAGICAL DEFENSE. SPECIAL ABILITIES Catch Me If You Can: Malathornia enters the conflict accompanied by a Pursuit Clock with 10 sections. Enemies cannot see Malathornia unless half or more of the Pursuit Clock's sections are filled. Back to the Shadows: Malathornia skitters back into the shadows of the Ruined Hive. Remove up to 2 marks from the pursuit clock. Malathornia's Marionette: Malathornia spends 20 MP and chooses a target suffering from Weakened. Malathornia's webs puppet the target, forcing them to immediately perform a free attack with an equipped weapon or basic attack against a target chosen by this NPC. ELEMENTAL INFO: Resistant to Physical (YIKES) and Dark. Vulnerable to Light. IN-GAME DESCRIPTION: Ruiner of the Old Hive. Master of the Shadows. EXPERT INFO: This is the only "real" boss you can fight in this first part of the dungeon, but personally, I think he's a chump. Just use Caoimhe's light attacks to demolish this freak. (if you didn't Give Caoimhe light spells yet, then that's on you!) PROTIP: REMEMBER THAT YOU CAN USE ITEMS FOR EXTRA HEALING IF YOU NEED IT (LIKE IF YOU'RE A NOOB).
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Announcement for Spotify Listeners 10.03.2026 18Min.Hello everyone! If you don't use Spotify to listen to our podcast, you can skip this one! If you do listen on Spotify, we have decided to remove our show from the platform. Althrough many of the Friends at the Table cast were users of the service in the past, recent changes to Spotify and actions of it employees means our desire to remove ourselves from the platform now outweight the convenience of using it and letting our show remain on the service. These include support of generative AI music and artists, running ads we have no control over (including recruitment ads for the United State's DHS and ICE enforcement), and Spotify's CEO making investments into an AI military defense company. In this recording, Jack and Austin do a better job of explaining the depth of our feelings on the matter and suggestions for alternatives to Spotify for listening and curating music. For podcasts, popular alternative apps are Overcast, PocketCasts, and Podcast Addict.
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Perpetua 36: The Castle Eschatonica 04 08.03.2026 1Std. 48Min.The Castle Eschatonica has provided as sharp a contrast as one may imagine. In its sunlit west wing, Antistrophe, Caoimhe, and Nicky skulk through the shadows and face down foul creatures. In the eastern wing, dripping with moonlight's majesty, the rest of our adventurers find themselves in a fete and the end of the world. But first impressions can be deceiving. Sometimes what is challenging may turn out facile in the end, and some respites may be more puzzling than preferred. This week on Perpetua: The Castle Eschatonica 04 Perpetua Guide [Community Addendum Part 02] Hey everyone, this is xXzelgadyskXx from the forums. I don't really know anything about lore like Anne, but I did put together this spreadsheet to help with the Alteros Tower/HIgh Masque puzzle. There isn't really any sort of "simple" solution. Or really, there are lots of solutions. But this should help you figure one out! Let me know if you spot any mistakes or typos! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 35: The Castle Eschatonica 03 01.03.2026 1Std. 47Min.Perpetua 35 WIth the entryway of Castle Eschatonica behind them, the two newly shuffled groups of adventurers head into the dungeon's perplexing (and perilous) hallways. Antistrophe Landrace, Uncle Nicky, and Caoimhe Wake find themselves amongst grime and dirt, with the sounds of explosions echoing in the distance. The rest of the group—Jonathan, Maebela, Elena Millefiori, Veile Lynndel, Brontë Adelvys, and his bodyguards Efta and Zolfta—are drawn by the sound of the winds towards something altogether more noble… This week on Perpetua: The Castle Eschatonica 03 Perpetua Guide [Community Addendum Part 01] Hey everyone! My name is Anne and I'm going to be filling in for FriendofNei for a little bit! I'm not really good at all that formatting stuff, so I'll try to make it up with extra information! Today's update is about the first few rooms you'll find in Eschatonica, but I'll try to add a little extra info about what this dungeon is referencing for people who are curious! (But beware of spoilers, both for Perpetua and the other franchises being referenced. I'll note them in parentheses next to the room name!) I've kept in the sort of chapter headings that Nei normally uses so that hopefully they can just slot it back in, if they want to, once they're back! (Oh, since I have no idea which room you might find first, I'm organizing this alphabetically.) Ready? Okay! Dungeon Maps [DNMP] Castle Eschatonica Map (IN PROGRESS) [CEDM] Balcony (Imago) I almost didn't even include this as a 'room' but it has a load screen, and a BEAUTIFUL view of one of the Castle's major towers (more on that next update!) At first, you might think this is from Alteros because of the Tower view, the sky, and the invite to the High Masque. However, if you remember being in Violet Caliban's studio in Imago 2: Ancestral Fault, there was a south-facing window you could interact with. When you did, Violet said 'There's always a bunch of rich yuppies on that balcony. Bet they don't even enjoy the view.' (I love her she's SO MEAN). Even though you can't see the view from there, this is definitely that balcony! (You'll see why later.) Oh, and make sure to pick up the invite on the table! It's the easiest way to progress past the doorman. Creature Cages (Genesika) This looks just like the room where Mossy Mozz gets placed after he gets turned into a regular mouse (instead of the cute mouseboy he normally is)! For people who haven't played it, you have to do this whole laboratory dungeon at mouse-scale, and at the end, you have to fight the cat who's been embedded with a Poison Spell Orb coalesced around the dead scientist's spirit. Anyway, be careful here, because you can get bitten pretty bad by a Bio-Rat if you're not careful! Entryway I guess this counts as a room, but I really don't want to write up the whole solution to the puzzle, so um, can someone else handle this one? It doesn't really seem to be a reference to anything either, I think just totally original for Perpetua, so there's not much for me to add n.n;;;;;) Megamagnet Trap (Genesika) If you're not careful, you can lose items AND asta here, as a giant magnet will lift you to the ceiling and empty your pockets! While you can also get a little bit of money (or even a spell orb!) I think it's probably better to avoid this place all together! (These are ripped right from the Scrapyard Dungeon in Genesika: Basilisk's Lament.) Necrosmith's Workshop (Ichoria) You can find a GREAT weapon here—the Blooded Blade, which was originally a bonus weapon you could unlock in Ichoria 2's Slice Mode. Otherwise, beware of the Bloodstarved. I didn't fight them my first three times through this dungeon, but on the fourth time they really took me out! Though the special Celestial Laws for Ichoria really prioritize getting good physical hits in, don't forget about spells! Light spells are especially effective here because they're undead! (Which is probably why Light Spells are such a rarity in Ichoria itself!) Oracle Infirmary (Armidurge) Oh. My. God. When I entered this room I almost started to cry. Maybe you haven't played Armidirge III: The Unrecorded Records (which makes sense, because it was never localized), BUT let me tell you the short version. In AIII:TUR, you play as a trio of Saints, resurrected by the Creed of Oracles and pulled back from heaven so that you can fight the Windborne Church at the northern front, which has been all but abandoned. As Revived Saints, you're really strong—you even get a couple of Reliquaries to pilot alongside your lay chapel (or are just regular people down on their luck who get sent to the front to be your grunt soldiers). You're told early on that if you die before the battle is over, you will lose your sainthood and that means your soul just goes to the Grace (which is like Limbo in Armidirge lore). About halfway through the game, one of your three Saints (Soneya) jumps in the way of a full bore blast from the Windborne Church's Scirocco Cannon in order to save whatever Chapel member she has the highest affinity with. (Affinity is a stat characters get by fighting 'shoulder-to-shoulder' together). And if that character is one of Soneya's potential love interests (Jelissa, Vanderian, or Sunny (for me it was Jelissa)), you get a bonus scene IN THE MIDDLE OF COMBAT, which is like a flash forward to after the war, of that character coming to THIS INFIRMARY and kneeling at one of the beds and CRYING. The whole rest of the game you have to carry on KNOWING that even if you win, Soneya's true love is SUFFERING the whole time, and that "winning" looks like more grief for them. It's. So. Good. Anyway, you can get a Panacea and a Deck of Oracles here. Trick Stairwell (Everything) Ha. Ha. Ha. The famous Trick Staircase finally shows up in Perpetua! I knew it would be in here somewhere. In case you don't know, this thing will seem to stretch on forever once you start running up it, but the second you slow down (which normally happens if you want to stop and turn around the other way), the stairs fall out from under you and you fall down to the base (and normally into some sort of killer pit). Sand Flooded Throne Room (Springsong) Hey! This is the title screen to the very first Springsong game. In case you don't remember: You hit start, and the title card just fades away, and then three figures come in (they're the Wayward Scions) and march through the sand up to the Throne. And then Saffron says "Still empty." And the theme music hits! I was sure there was loot in here, but I can't seem to find it. Anyone find anything!? Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 34: The Castle Eschatonica 02 25.02.2026 1Std. 17Min.By a quirk of fate (and the meddling of a peculiar being named Gnova), two bands of adventurers came crashing into each other in the middle of the Dragon Path. After greeting each other and gaining an invitation to the mysterious Castle Eschatonica, they crossed the debris of echoed worlds, dodged the hungry eyes of a dragon-owl, and made their way into the castle. Now they face challenges like they've never yet seen… This week on Perpetua: The Castle Eschatonica 02 Perpetua Guide [Temporarily On Hold - v.0599] Some Feedback [Page 56 of 56] TheUnforgivenIII So I guess Nei is never coming back huh. What a loser. Doesn't he know people were counting on him? If you don't have the cajones to stick with a FAQ you shouldn't bother starting one, it'll only disappoint people. TheDiamondRanger My dad got me the official strategy guide and I could write some hints from that in here if you wanted but I wouldnt wanna give away any big spoilers so maybe I wont Alukard83 Hey man, that's not cool. Back off. TheDiamondRanger Okay Im sorry I didnt knwo that I wsnt alllwoed to post from the guide i thought i was helping im sorry CarlsSr Wow, three dumbasses in a row. Alukard83 Not you Diamond, I meant Unforgiven, who is being a real jackhole. Nei is really going through it, plus had to step away because of holidays. If the FAQ doesn't get finished, then we'll just have to wait for someone new to step up. Doom_Tree_Anne I wouldn't mind helping for a little bit, if you want! I've always wanted to try my hand at writing an FAQ. n.n I'll message you on the IRC! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Off Week + Fundraiser Update! 20.02.2026 20Min.HELLO! Let's see how rapid fire I can communicate this info after spending 20 minutes babbling about it: PERPETUA: This week's episode is delayed, but will be released this upcoming Monday or Tuesday with next week's episode to follow on Thursday! Double Perpetua for patient podcast listeners!! BLUFF CITY SEASON 2: Because of generous donations to our fundraiser, BLUFF CITY SEASON 2 is now free on our patreon! You can simply scroll through and listen to all of the episodes here or through patreon's app. Bluff City S2 episodes will be streamed over our twitch with the VODs uploaded to our youtube in the near future. In the much more distant future, it will hit our main feed but not for awhile! SANGFIELLE: Unlocked by our fundraisier, we'll be returning to Sangfielle for a one shot!! Details to come but we're very excited for this one!! New LPs for Twitch/YouTube: Coming SOON, Jack will be playing Dwarf Fortress, Dre will be playing Kentucky Route 0, Ali and Keith will tackle Pokemon Conquest and finally Sylvi, Jack and Ali will return for an LP of Galaxy Princess Zorana! New MCP stuff: Over on our patreon we'll be sharing a commentary watch along for MOUSE HUNT and eventually do a one shot of a Lasers and Feelings HxH hack!!! None of this would be possible without people showing up and donating for immigrants in Minnesota and we thank everyone who participated however they could from the bottom of our hearts. Let's keep making cool things and helping however we can! ...speaking of the future, for the rest of feburary and march, all profits from friendsatthetable.shop will be donated to the Immigrant Law Center of Minnesota!! While the ILCM isn't responding to direct needs in the same way the Immigrant Rapid Response Fund is, the law center provides free legal representation for immigrants and their families, a need that will continue beyong ICE's presence there.
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Perpetua 33: The Castle Eschatonica 01 14.02.2026 1Std. 35Min.The year is 397 BE—Before the End. And in the wide and colorful abyss known as the Dragon Path, fate spins two disparate threads together… This week on Perpetua: Castle Eschatonica 01 IRC Log started Dec 21 20:37 Channel: #perpetuaSpoilers 20:37 : It's not a big deal Nei, just wish I had thought to message you about it on the forums! 20:37 : It IS a big deal. I feel like I really F***d everything up with everyone relying on me and the faq. Plus, the same thing happened to me when I tried to do the Imago walkthrough at launch without knowing there was a Chiaroscuro ending. A lot of people who were playing along with the guide got to the end and felt like they'd missed out on the true ending because they were following my advice. 20:38 : Well they should've played without a guide then. 20:38 : No one says they had to use a guide, though. 20:38 : Jinx! 20:38 : sry, i dont really get it, u think ppl on some form are gonna be mad because u didnt know about the castle? 20:38 : The forum can get pretty intense, Hoagie. I feel like people are always trying to argue over there. 20:39 : Not you though, right? n.n;;;;; 20:39 : No! I just don't like it when people get things wrong. 20:39 : Yeah, and guess who just got a BIG thing wrong. Idk guys, I think I gotta take a break until the holidays are over. I'll make a post on the forums I guess. Sorry. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Fundraising for Immigrant Justice 13.02.2026 8Min.On Sunday 15th and Monday 16th of February 2026, we're going to be hosting ICEBREAKER, a two day fundraising marathon on twitch.tv/friendsatthetable to raise money for the Women's Foundation of Minnesota's Immigrant Rapid Response Fund! As Minnesota faces the brunt of a violent anti-immigrant crackdown, and ICE's cruelty continues to spread nationwide, we are inspired by the solidarity, community, and mutual aid demonstrated by those on the front lines of immigration justice. The WFM's Immigrant Rapid Response Fund distributes funding to organizations working to provide food, housing, rent relief, transportation and healthcare as well as legal support for immigrants, detainees, and their families. The fight for immigration justice is immensely important to us all. Please join us to help raise some money! In addition to streaming, new limited edition t-shirts will be available on the Friends at the Table store on Sunday 15th, featuring the incredible ICEBREAKER art by Conner Fawcett. For the months of February and March, all proceeds from any purchases made at friendsatthetable.shop will go to the Immigration Law Center of Minnesota, which provides free legal representation to immigrants and their families. After March, this t-shirt will no longer be available! Please stay tuned to our social media and here on Patreon for upcoming information about the schedule, as well as our fundraising goals. We'll be kicking off around 11am ET and going all day with a carefully selected blend of games, running the gamut from emergent multiplayer disasters to 90s educational software to — let me just check my notes here — it looks like someone's written down "Flegg Hell"? We'll see you on Sunday!
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Perpetua 32: A Picture of the Hills 05 10.02.2026 1Std. 16Min.Above Spillaway Peaks, the crew of the Little Snail has found signs of a horrible corruption, tainting not only the town's oxen and their food, but perhaps of something even more fundamental. With only one clue to go one—the presumed whereabouts of a mysterious food seller—they travel further up the mountains in search of answers. What they find will draw them deeper into adventure than they ever could've imagined. Perpetua Guide [In Progress v.058] Some Feedback [Page 32 of 32] XxZelgadyskXx You KILLED the little paladin egg guy? Doom_Tree_Anne Well the thing is, the only character I had left standing was Nicky, and he'd already declared a bond of hatred against the Sentishell, and it seemed like the only winning outcome I really had left. So I didn't have a choice n.n;;;; Alukard83 That's crazy! I would just load my save if that happened to me. TheUnforgivenIII Brutal… But that's the way the world is. Sometimes its life or death. Him or you. You know? And when that happens you gotta fight with your whole heart. If you hold back at all your gonna die. Killing is what it takes to be a hero. TheDiamondRanger No way. A real hero never kills anyone, like Batman or Spider-Man. TheUnforgivenIII The real world isn't like those cartoons. It's blood in blood out, little man. Plus, Batman doesn't even have a sword. If he did, he'd probably kill a LOT of people. FriendofNei Hey, someone just sent in a tip and said that something special happens if you finish the Sentishell fight with a complete Eastern Continent Act 1 save already? Anyone do this? Did you have to do anything special? XxZelgadyskXx OMG you didn't get that????? Come onto IRC, I'll message you! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 31: A Picture of the Hills 04 04.02.2026 1Std. 32Min.This episode includes discussion of animal injury and illness, including descriptions of wounds and death. A mystery (and the need for a little spending money) has sent the crew of the Little Snail up into the hills of Spillaway Peaks. In between attending to their escortee, the locally famous photographer Waylon, Veile, Nicky, Jonathan, and Elena encounter the edges of a strange curse. What has happened to the Oxen of the Peaks? Can it be reversed? And what might it mean for the Perpetuan Cycle… This week on Perpetua: A PIcture of the Hills 04 Perpetua Guide [In Progress v.058] NPCs & Monsters [PNMS] Waylon, Local Photographer [NMWY] Traits: Stubborn, Experienced, Prickly, Soft-Hearted Stats: ??? Attacks: ??? Special Abilities: ??? In-Game Description: Spillaway Peaks local photographer has been serving the community for hundreds of years. His hard shell covers a soft interior. To be honest, I haven't actually seen Waylon's "soft-heart" yet, but maybe that'll come in time. Starter Tip: If you fail to convince him to make a detour while you grind or do other side quests, do NOT let him wander away! He will immediately start taking damage once you're on a different screen. Brown Flegg [NMBF] Typical Traits: Mischievous, Stubborn, Direct, Family Oriented Stats: DEX 8, INS 8, MIG 8, WLP 8 Attacks: Flegg Strike, Infuriate, Flegg Gale Special Abilities: Stoneshell In-Game Description: A living egg. It comes up to your shins. Hey, why are these ones brown!? A leveled up version of the classic Flegg. They're level 10, so expect a higher HP pool. Their Flegg Gale also gives them a little extra "oomph." Be careful if you have a status that weakens you to Air damage! Starter Tip: Their resistances and vulnerabilities are different than the base Flegg. These ones are strong against both earth and fire damage, but are weak to poison! Sentishell [NMSS] Traits: Justice-Seeking, Protective, Noble Stats: DEX 8, INS 8, MIG 8, WLP 8 Attacks: Hilt Bash, Holy Slash Special Abilities: Holy Aegis, Stoneshell, Threaten In-Game Description: Extra-large, light-green Flegg with brown splotches. Wears shining platemail armor and helm, visor raises so that you can see his brave expression. Wields a long sword and Kite shield commensurate to his size. A Paladin-type Flegg!? Yup, your eyes aren't deceiving you. This little guy has pretty standard stats, but lots of defensive moves to help keep him and his crew safe from incoming damage. I wonder if we could recruit him to OUR side. Starter Tip: Both his Holy Aegis and Threaten skills can be canceled by hitting him with either Dark or Lightning damage! So prioritize those! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 30: A Picture of the Hills 03 24.01.2026 1Std. 12Min.Though the office of the Shining Star stands on the second of Spillaway Peaks' three tiers, on a clear night, its rooftop beacon can be seen from miles away. This, Thelonious, the newspaper's editor-in-chief says, is a recruitment strategy. Those who see the light and travel through the wilderness towards it tend to be inquisitive and adventurous enough to make good freelance reporters. And though they followed the Shining Star's reputation before its shining light, couldn't the same be said of the crew of the Little Snail? This week on Perpetua: A Picture of the Hills 03 Perpetua Guide [In Progress v.058] Side Quests[SDQS] Spillaway Peaks [SPSQ] Escort the Waylon the Photographer - 300 Asta Description: It's time for Old Waylon to take the yearly photo of the town. Guard him on his journey up the mountains to the best angle. Definitely take this quest before leaving town. You're gonna be going up that way to do other side quests anyway, and while Waylon isn't worth a damn in a fight, he also doesn't actually cause you too much trouble as long as you keep up with him! Terrapin Interest Story - 25 to 425 Asta Description: The Shining Star is paying for feature stories about the people of Spillaway Peaks. Brainstorm an idea, interview your subjects, write your article, and supplement it with art! This one is a pain in the butt and it seems really random how much you make from it. Basically, you pick from easy to difficult in each phase of the quest (topic, interview, etc.) and depending on how you do, you get more money. Each of the topics also requires you to go to different places, so like if you do a story on the school play, you have to go to the Clutch area to interview parents and children, where as if you do a story on the port's guards, you need to go down to the water to talk to them. I guess if you really need the Asta, go for it. Investigate the Livestock Deaths - 400 Asta Description: Beula's Giant Oxen have been getting sick, and some have even been dying! This is a problem, since it's almost time to dredge up new Rice Paddies. Though this looks like a side quest, it's basically mandatory. Unless you were inducted into the Luminaries by Commodore Onyx before leaving Calstega Bay, when you meet with Thelonious, he'll basically put you on a path to do this quest. As such, go read the main Calstega Bay quest section of the FAQ to learn more about this one. Kill 17 Frostoads - 100 Asta Description: N/A I honestly don't understand why this one is even on this side quest board. Isn't it supposed to be a newspaper? Why would they pay you to kill random toads? There's not even a description on it! Paper Delivery - 20 Asta Description: Deliver the Shining Star to all 15 of its readers. Okay, so, you have to go from the Shining Star to 15 different NPCs spread all across the town. And with a 20 Asta reward, it sounds like a really boring fetch quest that just wastes your time right? Well. I guess I won't say it isn't a time waster. But the important thing is that you can do this once per every Rest action. And because you can stay for free in Jonathan's family's house… that's right. It seems like you can just grind money here indefinitely. I say "seems" because I haven't tested it yet, and there is a chance that just resting repeatedly and not advancing the main plot could have consequences, like it did in Shine-Divine War Armidirge. So be careful, but let me know what happens if you do try to get infinite money here! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 29: A Picture of the HIlls 02 16.01.2026 1Std. 17Min.The crew of the Little Snail has come to Spillaway Peaks in search of an ally: Thelonious, the editor-in-chief of the Shining Star newspaper and a member of the mysterious group called the Luminaries. But before they can go, meet Theo, and earn his trust, they first have to do a little shopping… This week on Perpetua: A Picture of the HIlls 02 Perpetua Guide [In Progress v.058] Town Maps [TNMP] Spillaway Peaks [SPMP] The Shell Barrow You know that big dome you can see at Spillaway Peaks from the world map? Yeah, this is it. This is where they do their "Weekly Rehearsal," which is like Church Sunday for them. Depending on how things go, you can visit this place at the end of the arc and get a buff. The Clutch This is where Terrapine kids grow up and go to school. You can get a pretty good Jonathan scene if you go here, but that's about it for now. The Docks and Administrative District There's not much here, except a way to get back on the Ferry and head back to Calstega Bay Jonathan's Family Home This is the only of the Clan Homes you can actually enter, but it's pretty big! It's four or five levels high (depending on how you count) and there are a ton of rooms to explore, random NPCs to talk to, and some loot too! If you do a side quest for Jonathan's dad, he can build you some gear in his workshop! The Shining Star The town newspaper. If you're ready to advance the main plot, head up to the second floor of the Shining Star. You'll automatically run into Theolonius (and Jonathan's sister is working there as an intern or something, too). But if you aren't ready yet, you can stay downstairs and use the quest board to grind out some XP and asta! Shopping District The highest level of the Spillaway City map (not counting the Spillaway Outskirts, but there you have to load out to the world map before getting there, so I don't count it!) There are three main shops here. A general store, which basically just lets you recover IP and get basic items, and then Abelene's Armory and Stokely's Specialties. Abelene's Armory Armor: Reinforced Mud Suit 300 asta | 11 Phys Def / INS size +1 Mdef | -5 Init | Earth Resistant Armor: Meditation Robe 1000 asta | Def: DEX die +1 / MDEF: INS die +2 |-2 Init Whenever you recover Mind Points, you recover 5 extra Mind Points. Armor: Choir Robe 1000 asta | Def: DEX size +1 / Mdef: INS size +2 |-2 Init Counts as 1 bonus SL of "Sound Barrier": After you sing a verse with medium or high volume, all physical damage you suffer until the start of your next turn is reduced by【SL】(applied before Affinities). Shield: Eyecatching Cape 800 z | +2 Def /+0 Mdef As long as you don't have a martial armor or another shield equipped, you may apply the effects of the Dodge Skill (see Core Rulebook, page 203). Shield: Seasoned Potlid 1500 asta | Martial |+2 Def /+2 MDef When you deal damage with a delicacy (see page 151), you deal 5 extra damage. Shield: Plated Tambourine 1700 asta | +2 Def / +0 Mdef If you have the Resonance Skill , consider your Skill Level in it increased by 2 (up to a maximum of SL 5). Weapon: Giant Fork 1000 asta | DEX + MIG | HR + 16 | Martial | Physical Damage | Spear | Two-handed | Melee | When you use this weapon with the Knife and Fork Skill, you may add the High Roll to the attack's damage (you don't have to treat it as being equal to 0). Weapon: Electrified Flyswatter 1300 asta | MIG + DEX | HR+10 | Bolt Damage | One-handed | Melee You may attack Flying creatures, but you take -3 to the roll. Stokely's Specialties Accessory: Ring of the Occultist - 600 asta Spells you cast with a target of "Up to three creatures" instead have a target of "Up to four creatures" (you must still spend additional Mind Points for the fourth target). Accessory: Spare Magicannon Chamber - 800 When you summon a Magicannon, you also receive an extra Elemental Chamber, matching the previous elemental type you stored. Accessory: Ring of Denial 600 asta When you cast the Dispel spell (Core Rulebook, page 192), its MP cost becomes "10 × T" and its target becomes "Up to three creatures". Accessory: Lightcatcher Cage - 800 asta You are Resistant to bolt and light damage. If you enter Crisis, the effect of this accessory ceases until your next rest. Accessory: Ancient Pocketwatch - 600 Asta When using the Entropist skill Stolen Time, you may use any of its options one additional time per skill use (paying requisite MP cost as normal). Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 28: A Picture of the Hills 01 09.01.2026 1Std. 11Min.On the western continent of Perpetua, four fated adventurers set out on a prophesied journey. While to the east, in the Elevana League, a trio of travelers began to investigate a metaphysical sickness. What, if anything, connected these two groups? Who was powerful enough, invested enough, to watch each from above or below—besides you and I? Perhaps, if not for the impending stress of a familial reunion and the ever present struggle between one's responsibilities to their culture and to themselves, the brilliant, Terrapine inventor Jonathan would find the perspective necessary not simply to answer these questions, but to intuit that they exist at all. Yes, I think that if it were laid out for him, he would see the patterns by now, the etchings and the echoes. But we… We have the perspective, the maps, the right roles: Storyteller and listener. And we have the chapters open in front of us: The Shadow of the Dragon Tower. The Flames of Burzin, Journey to the Bay. On Track to Iron Chains. Sizzling Rivalry. Crashing Waves. A Roar Across Cenn. Aquatic Ambush. In Too Deep. Indeed, those seven adventurers were themselves "in too deep" to know what was about to happen, to sense that there even were other heroes like themselves, whose stories carried a strange and powerful resonance. You will learn soon that they were not the only heroes across Perpetua's many cycles. And perhaps this will be part of a new map you can come to understand in time. A map which will raise a new question: Are these echoes part of a careful, yet uncanny balance in the cosmic play of our lives? Or a poetic rhyming that keeps existence itself aligned? This week on Perpetua: Perpetua Guide [In Progress v.058] Some Feedback [Page 29 of 30] CarlsSr Hey I have a question: Why does Jonathan's family suck so much @$$? XxZelgadyskXx Great question Carl! Nice to see you make a more substantive post! I definitely understand why it might seem that some of his family isn't great, but I think they're just frustrated with how long he's been away. Even for a Terrapine, that many decades seems like a long time! It also seems like they're going through a little bit of a family crisis with how his mom is getting older and sicker. Maybe if we saw them in the old days, before he left, they'd be a little more likable! TheUnforgivenIII Yeah right, once an asshole, always an asshole. The truth is that Jonatahna is a bad ass who doesn't need his family. They can't make flaming guns out of thin air. They don't have a sick ride. All they do is hold a guy like him back. Plus their music f'ing SUCKS. Doom_Tree_Anne Wow Zelgadysk, do you ever do any RP on IRC? Sounds like you'd play a great Jonathan. XxZelgadyskXx No comment! But join the server, I'm sure some people would love to talk RP with you. Alukard83 I think it's easy to get mad at a video game family that's been written to make you mad. Real family is tougher to deal with, because a lot of times you love the same people who really tick you off. That shit is tough! CarlsSr Yeah. [Extra words added to reach minimum word count.] XxZelgadyskXx Do you think Jonathan's little sister feels the same way about him that you feel about your family, Unforgiven? TheUnforgivenIII I didn't say SHIT about my family, asshole. My dad is a kick ass bike mechanic and my mom used to be a rock station DJ. Way cooler than Jonathan's dumbass church family. TheDiamondRanger What's your mom do now? Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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Perpetua 27: In Too Deep 03 20.12.2025 1Std. 51Min.A sudden confrontation! Having 'sniffed out' a lead, Antistrophe, Brontë, and Caoimhe have dug their way towards the truth. That truth rests in the underground archive of the Hexcloaks' regional headquarters in Cenn, City of Iron Chains. But such a basement does not go unguarded. To arms, Team ABC! This week on Perpetua: In Too Deep 03 Perpetua Guide [In Progress v.055] NPCs & Monsters [PNMS] Hortensius, Venomous Hexcloak [NMHR] Traits: Joyful, Experimental, Cruel Stats: DEX 6, INS 10, MIG 6, WLP 10 Attacks: Toxic Whip, Poison Cloud Special Abilities: Heal In-Game Description: A misanthropic hexcloak with a mastery of toxins, venoms, and other poisons. Hortensius may not seem like the most dangerous of the Cenn Hexcloak Trio, but his mastery of poisons means that he can really wear you down (or set you up for another of the trio to knock you out.) Unsurprisingly, he resists poison damage. Starter Tip: Poison Cloud can hit everyone, and it always hits. Get ready to use some tonics! Maxi, Earthen Hexcloak [NMMX] Traits: Tough, Direct, Snobbish Stats: DEX 10, INS 6, MIG 12, WLP 6 Attacks: Stone Maul Special Abilities: Status Immunity, Stoneshield In-Game Description: A Hexcloak soldier who combines expertise of earthen enchantment with finely honed martial prowess. Maxi is proof that sometimes all you need is a big stick. She doesn't have special attacks or active abilities, just a collection of strong defensive passives and a really high Might (which she tends to keep high because of her Status Immunity ability). Starter Tip: She resists both earth and, more importantly, physical damage. Spell damage is your best bet here! Mercurion, Voltaic Hexcloak [NMMR] Traits: Laconic, Rude, Mercurial Stats: DEX 10, INS 10, MIG 6, WLP 6 Attacks: Electrified Dagger, Hexipistol, Fulgur Special Abilities: Flying (Bugged?) In-Game Description: Impudent in speech. Electric in action. Mercurion seems to be the leader of the Cenn Hexcloak Trio, and for good reason. They can dish out big damage QUICK with their Fulgur ability (and it also has a low chance of making you dazed). Try to knock them down even quicker, or else Hortensius' heal will make them a real pain in your behind. Starter Tip: The game says they're flying, and they have a hovering animation, but some people have reported that Mercurion isn't actually flying in their boss fight. So don't worry if it seems broken, it's just a bug!
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Perpetua 26: In Too Deep 02 17.12.2025 1Std. 25Min.Castine, Living Metal, has retreated to his chambers to channel his power. An ancient dragon continues to slam at the city's protective dome. Kley Kaina has been dragged away by Commander Thereus Aegir. Something suspicious lurks inside the Hexcloak Headquarters of Cenn, City of Iron Chains. And Antistrophe Landrace, Brontë Adelvys and Caoimhe Wake have pledged to get to the bottom of it… literally. This week on Perpetua: In Too Deep 02 Perpetua Guide [In Progress v.055] Dungeon Maps [DNMP] Cenn Tunnels Map [CTDM] Honestly, even though there are a few spots where you can get into fights, it's hard to call the Cenn Tunnels a dungeon. But because there's a boss fight at the end, and secrets throughout, I decided to put the maps here. It's important to remember that you can dig anywhere but only the spots I've marked here will lead to anything. Don't waste your time digging into empty hollow areas! Map Map with Solution S - Starting Point Whenever you leave from here, all the enemies encounters down here will re-populate. So if you really wanna grind during this section of the game, this is probably the only place to do it. 1 - Wormking Nest If you are desperate for XP, you can dig into this hollow in order to fight a wormking (it's like a ratking but for worms). Each time you dig a new passage into this zone, another battle will start. Not worth the time in my opinion, but maybe it's worth it if you're right at the edge of a level! 2 - Buried Dig Site An old dig site from before Castine's Moon appeared a hundred years ago. There's a few random valuables that you can find here. I got a golden shovel! 3 - Ore Vein You can get some upgrade materials here. Especially useful if you're trying to upgrade Antistrophe's shields! 4 - Flegg Alcove Three level-synched fleggs will spawn here as soon as you enter the tunnels at point S. If you take too long, they'll start wandering around and can actually ambush you! E - Exit This is where you can start digging your way towards the Hexcloak Headquarter Basement. Make sure you're all healed up and ready for a boss fight! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
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