Mysteries About True Histories (M.A.T.H.)
Starglow Media / Atomic Entertainment
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Mysteries About True Histories (M.A.T.H.) is a kids' podcast that blends adventure, comedy, and education. Each episode follows Max and Molly as they join a secret order of Problem Solvers who time travel to solve logic and math problems created by their nemeses, The Troublesome Trolls. The show is designed for children ages six and up, introducing math, history, geography, and science concepts through storytelling. New episodes are released every Thursday.
Episódios
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🚨 BIG ANNOUNCEMENT from Your Friends at Who Smarted?: The Encyclopedia of Smarting Is Coming! 20.05.2026 6minHey M.A.T.H. fans! Many of you already know our sister show Who Smarted? — and Trusty Narrator has a HUGE secret to share. Who Smarted? is launching The Encyclopedia of Smarting — a brand-new series of beautiful, fact-packed books covering all the topics kids love most. Book 1 is all about EXPLOSIONS 💥, Book 2 dives into DINOSAURS 🦖, and Book 3 is stuffed with surprising facts about FOOD 🍕. Find out which dinosaur is probably in your backyard right now, why fireworks have different colors, and how cheese is basically rotten milk someone decided to eat anyway. Grown-ups: head to whosmarted.com and click "THE BOOKS" to join the Notify List before the Kickstarter goes live Sunday, May 24 at 2PM. Special editions and early-bird discounts are limited — don't miss it!
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BONUS EPISODE: Podcasts Made by Kids Like You! 24.04.2026 14minWOW! If you love MATH - you probably know about Who Smarted? and the Trusty Narrator. Kids in the Who Smarted? Podcast Camp are making amazing podcasts! You can join now and start anytime - including real support from Trusty and the MATH show creator Adam "Tex" Davis - and save $20 if you signup through Saturday April 25. Go here to signup and use code CAMP20 at checkout! https://whosmarted.com/podcast-camp/
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Power Hungry POGS: Endgame 05.03.2026 23minEpisode Description: After successfully turning the POGS’ Prediction Calculator against itself, Max and Molly discover the system has evolved beyond its programming and is now consolidating power inside the iconic Atomium in Brussels, Belgium. To shut down the final mainframe, they must solve complex geometry problems, logic puzzles, and overload the supercomputer with powerful paradoxes. But just when victory is in sight – the All-Powerful POG reveals himself for one final showdown in this high stakes Season 2 Finale! Math Concepts: Circumference of a circle (C = πd); Measuring diameter and unit precision; Sphere geometry; Percentages & Subtraction; Degrees in a circle (360°); Logical reasoning and deductive problem solving; Paradoxes & self-referential logicHistory/Geography Concepts: Thomas Edison and the development of electrical power grid (1882); The 1958 Brussels World Fair; The Atomium in Brussels, Belgium; Evolution of computing power and artificial intelligence themes
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Showdown at the Not-So OK Corral! 26.02.2026 22minEpisode Description: After avoiding being hacked – the POGS begin uninventing useful inventions such as electricity, cars, and even shoelaces, Even worse, Max and Molly realize the destructive prediction algorithm is spiraling out of control. Aunt Murgatroyd challenges the POGS to a showdown at the legendary Gunfight at the O.K. Corral to distract them, while the kids sneak into the local server site to reprogram the system. Can the team trick the algorithm into uninventing itself before everything good goes away? Math Concepts: Algorithms and computational logic; Pattern recognitionCause and effect in systems; Ratios and percentages (phone battery calculation: 60 ÷ 12 = 5 hours); Line segments and geometry humor referencesHistory/Geography Concepts: The Gunfight at the O.K. Corral; Tombstone in the 1880s; Legendary Western figures – Wyatt Earp & Doc Holliday
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Hack to the Future! 20.02.2026 22minEpisode Description: After gaining Aunt Murgatroyd’s reluctant approval to work with Mr. Conklin, Max and Molly face their biggest coordination challenge yet: shutting down five POG servers across time simultaneously. When Conklin proposes uploading a secret virus instead, the team must weigh the mathematical probabilities of Plan A versus Plan B. As each Problem Solver races against a 30-minute timer in different historical eras, they discover even the smartest strategy can be hacked. Math Concepts: Fractions and decimals; Percent increase and comparative reasoning; Time calculations & subtraction under pressure; Unit rate and pace (distance ÷ time = speed); Remainders and fractional divisionHistory/Geography Concepts: • FAO Schwarz toy store (1998 era retail culture); • Zildjian cymbals and Ottoman-era metalworking (1623 Istanbul); Napier’s Bones (early calculating tool); Colossus of Rhodes (Ancient Greece); Computer viruses and cybersecurity basics
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Conked Out! 12.02.2026 19minEpisode Description: While hiding out at an overnight sleepover at the London Science Museum, Max, Molly, Charlene, and Katrina search for the final hidden POG server. Along the way, they’re forced to work with Mr. Conklin, their old Math teacher and former troll, whose Math & pop culture skills may prove invaluable. But even after the Math is solved, shutting down the server proves trickier than expected. Math Concepts: Fractions and percentages; Division and estimating proportions; Multiplication with large numbers; Lattice multiplication; Place value (ones, tens, carrying digits); Repeated decimals and roundingHistory/Geography Concepts: London Science Museum; Planetariums and astronomy education; Al-Khwarizmi and the origins of algebra; Rotary phones and pre-digital communication; Pop culture references from the 1980s
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Locked In! 05.02.2026 21minEpisode Description: With the Time Radio repaired, Max and Molly learn the location of the final POG server — hiding in plain sight at the London Science Museum. Joined by Charlene and Katrina, they must use algebra, fractions, and logical patterns to narrow their search and unlock a hidden server before time runs out. But when they realize they’re being followed, solving Math problems becomes more urgent than ever. Math Concepts: Circumference, radius, diameter & Pi; Dividing by fractions (flip and multiply); Algebraic expressions and variables; Lattice multiplicationHistory/Geography Concepts: History of computing & calculation; Charles Babbage & the Difference Engine; Ada Lovelace & early programming; John Napier & Napier’s Bones (1617); Early calculators & mechanical computation
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We Are Experiencing Technical Difficulties 29.01.2026 18minEpisode Description: When the Time Radio malfunctions, Max and Molly accidentally jump to the wrong time and place — landing on a volcanic island moments before the historic Krakatoa eruption! To fix their device, they explore buoyancy, density, and the physics of springs using Hooke’s Law. With time literally running out, teamwork and Math become their only way home. Math Concepts: Density and buoyancy; Volume and displaced water; Unit comparison and real-world measurement; Hooke’s Law (F = –kx);History/Geography Concepts: The Krakatoa volcanic eruption (1883); Indonesian geography (Sumatra, Java, Rakata Island); Early scientific observation of sound waves and pressure.
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In Soccer & Problem Solving, It’s All About Achieving Goals! 22.01.2026 20minEpisode Description: The day starts with Max trying to score goals on the soccer field – but ends with the Problem Solvers trying to meet their goal of finding the next server. This takes them back to Ancient Greece and the legendary Colossus of Rhodes statue. There the foursome of Max, Molly, Katrina and Charlene use unit conversions, time calculations, and problem-solving to outsmart history without changing it. But when a shadowy figure appears, they realize the POGs may be closer than ever. Math Concepts: Circumference and diameter of a circle; Using π (Pi) to calculate diameter from circumference; Unit conversion (feet to inches, cubits to inches/feet); Area comparison using real-world objects (soccer balls vs. goal size); Multiplication strategies (mental math using ×11); Time calculationsHistory/Geography Concepts: The Colossus of Rhodes and the Seven Wonders of the Ancient World; Ancient Greece (Rhodes, 230 BCE); The Siege of Rhodes; Ancient measurement systems (cubits); Greek mythology (Helios, Oracle of Delphi)
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Do, Re, Math… 15.01.2026 18minEpisode Description: The Problem Solvers follow a musical clue back to 17th-century Istanbul, where math, music, and history collide at the workshop of legendary cymbal maker Avedis Zildjian. Using solfège, fractions, percentages, and number patterns hidden inside familiar melodies, the team unlocks a musical combination protecting a POG server. But teamwork — and patience — are tested as they race to shut it down before moving on to the next threat. Math Concepts: Percentages and fractions; Division and decimals; Number sequences and patterns; Repeated values and doubling (74 × 2 = 148); Logical problem solving using constraints. History/Geography Concepts: Solfège and musical scale degrees; Relationship between music and math; History of musical instruments (cymbals); Istanbul / Constantinople historical context; Cultural significance of music across time
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Old Tech, New Tricks! 08.01.2026 20minEpisode Description: The Problem Solvers search for a hidden POG server in Oshkosh using Math, maps, and an unexpected clue from an old pneumatic tube system. As they calculate area, distance, and city blocks, tensions rise over trust, teamwork, and Charlene’s true motives. In the end, a forgotten underground system reveals a surprising connection between past technology and modern threats. Math Concepts: Percentages and probability; Area of squares & square roots; Square miles vs. square feet; Unit conversion (miles to feet); Estimation & rounding; Perfect squares (25, 49, 64, 81, 100)History/Geography Concepts: Pneumatic tube transport systems (19th-century technology); How information was moved before digital communication; Land area measurement of cities; Analog vs. digital security systems
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No Money, Still Problems! 18.12.2025 19minEpisode Description: To stop the POGs’ prediction network, Max and Molly realize they need help—and fast. However, they are torn on whether or not they can trust Charlene. To test her honesty, they recreate an experiment with a “lost” wallet stuffed with cash. Will Charlene pass the test? As math, probability, and human behavior collide, the Problem Solvers learn that trust might be the most valuable currency of all. Math Concepts: Ratios and fractions; Percent conversion; Probability and win–loss percentages in sports; Division and rounding; Estimation and Averages; Multiplication with large numbersHistory/Geography Concepts: Real-world behavioral science experiment on lost wallets (conducted across 40 countries); Quarantine and disease prevention (mono); The concept of global research studies and data collection
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You’ve Been Server-ed! 11.12.2025 18minEpisode Description: During a break while playing Bingo – Max and Molly discover how probability shapes games of chance—right before a mysterious emoji message pulls them back into the hunt for the POGs. A hacked toy, a glitchy wi-fi signal from 1998, and a massive hidden server reveal the POGs’ terrifying “Prediction Calculator.” Now, the only way to stop them is to track their servers across time. Math Concepts: Probability in games of chance: bingo odds, coin-flip probability, randomness vs. strategy; Percentages; Circumference formula: C = 2πr; Simplifying operations by canceling factors (×4 and ÷4); Exponential calculationsHistory/Geography Concepts: • FAO Schwarz; Early electronic toys: Super Talk Barbie, Teddy Ruxpin, Edison Dolls; Origin of the Butterfly Effect concept; Understanding how networks, servers, and digital communication evolved over time; The idea of encrypted information and decryption
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Toys Will Be Toys! 04.12.2025 16minEpisode Description: While warming up indoors on a snowy day, Max and Molly review their mysterious clues about the POGs—until Max’s Alexa begins acting strangely. Decoding a message leads them to the famous toy store, FAO Schwarz, in 1998, where they overhear a secret meeting of sinister toy avatars plotting chaos across time. To stop them, Max and Molly decide they must become… moles. Math Concepts: Division with whole numbers and decimals; Multiplying decimals for cost calculations; Calculating time spans; Sound waves: how speed varies with temperature, medium, and environmental conditions.History/Geography Concepts: FAO Schwarz history (established 1862; cultural significance); Toy history: Tickle Me Elmo, Furbys, Teddy Ruxpin, and Edison Talking Dolls (late 19th-century experimental tech); Reading direction of Asian writing systems (Chinese, Japanese, Korean: historic right-to-left vertical writing).
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A Mole Lot of Nothing 20.11.2025 18minEpisode Description: Summoned to a High Tribunal – Max and Molly must defend their claim that a Mole has infiltrated The Order of Problem Solvers. After passing a high-pressure test, they argue their case—but nothing goes as planned. But in a twist, they discover that nothing might actually be the answer to their problems – and that perhaps the best Mole… is no Mole at all! Math Concepts: Measuring time using heart rate; Division with remainders: 273 ÷ 78 = 3 + 39/78; Reducing fractions using divisibility rules; Divisibility rule for 3 (digit sum test); Identifying prime numbers.History/Geography Concepts: Logic tests and tribunals (judicial structure, evidence, burden of proof); Concepts of espionage, infiltration, and “false leads.”; Idiom origins: “wild goose chase.”; Critical thinking and evaluating assumptions vs. evidence.
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Who Solves the Problem Solvers? (Part 2) 13.11.2025 20minEpisode Description: It’s the holidays, and Max and Molly are ready for two weeks of cookie-eating and cocoa-sipping—until a mysterious package arrives down the chimney. When the gift leads them to a riddle-filled party at Problem Solver HQ – fun Math games turn into accusations including Max making a shocking claim – that a Mole might be among the Problem Solvers! Math Concepts: Multiplication for calculating time off from school; Probability and odds; Multiples of 3 and 4; Prime number identification; Reinforcement of number theory and divisibility rules.History/Geography Concepts: Ethical reasoning and logic in problem-solving; Historical references to “stooges” and wrongful accusation through time; Probability in games of chance and its real-world implications.
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Who Solves The Problem Solvers? 06.11.2025 17minEpisode Description: Max and Molly suspect one of their own might be a Mole inside the Problem Solvers. But when their investigation takes them on a mission to ancient Europe to save… cabbage, things spiral out of control—literally. As they battle Trolls, numbers, and paradoxes, they learn some problems can’t be solved in straight lines. Math Concepts: Division of time and averages; Multiplication and proportion; Order of operations; Geometry: comparing circle vs. square perimeter-to-area ratios; Perimeter and circumference formulas: History/Geography Concepts: Ancient Greece and Zeno’s Dichotomy Paradox (motion as illusion); Western Europe around 1000 BCE and early cultivation of Brassica oleracea (wild cabbage).
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The Fast and the Curious 30.10.2025 19minEpisode Description: When Charlene mysteriously vanishes “to Oz,” Max and Molly follow her back to 1876 Melbourne, Australia—just in time for a famous horse raise known as The Melbourne Cup. There, they meet 11-year-old jockey Peter St. Albans and his horse Briseis. As they calculate odds, distances, and speed, the trio learns a timeless lesson about choices, consequences, and doing what’s right. Math Concepts: Understanding odds and probability (24 to 1 betting odds mean a $1 bet wins $24); Probability of winning; Unit conversions and measurement: Proportional reasoning and rate; Basic multiplication and addition.History/Geography Concepts: The Melbourne Cup (Australia’s major horse-racing event, first held in 1861); Historic jockey Peter St. Albans (Michael Bowden), the youngest to win the Melbourne Cup.
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Sometimes the Soccer Ball Kicks You! 23.10.2025 18minEpisode Description: After soccer practice, Max and Molly stumble onto a new mystery when Max’s soccer Coach hands out bizarre “Zen” playbooks filled with riddles and impossible strategies. As they calculate the odds of success on the field, the pair begins to suspect Coach might be a secret Mole. Math Concepts: • Probability and the Multiplication Rule;Regression to the Mean; Division and averaging (calculating goals per game and postseason stats):History/Geography Concepts: Concepts of Zen and Koans (paradoxical riddles meant to teach mindfulness or enlightenment); Sports strategy and probability in real-world applications
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Mole Playing or Role-Playing? 16.10.2025 18minEpisode Description: Max and Molly suspect their teachers, Mr. Avogadro and Mr. Zimmer, of plotting to change history—only to discover the two are secretly obsessed with role-playing games! Their investigation takes them back to 13th-century France, where they explore Carcassonne’s ancient walled city, stomp grapes, and calculate area, circumference, and distance using math. Math Concepts: Unit conversion (kilometers to miles); Circumference and radius of a circle; Area of a circle; Ratios and averages; Time and rate calculations History/Geography Concepts: The medieval walled city of Carcassonne, France (origins around 3500 BCE); French unification under the crown (mid-13th century)Pre-printing press communication (town criers, hand-copied letters)
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