Critical Arcade
Nick Hendrix
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Critical Arcade is a weekly gaming podcast hosted by Nick and Dave. They review video games from classic to modern titles, discuss industry news and trends, and explore the cultural impact of gaming. The show also features interviews with developers and streamers.
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Dear Esther (2012) Walking Through Grief 28.05.2026 45minThis week on Critical Arcade, Dave and Nick leave behind explosions, loot drops, and skill trees for something far stranger and far more introspective as they step onto the lonely shores of Dear Esther. Guided only by the sound of crashing waves and the voice of an unreliable narrator, they journey across a bleak and beautiful Hebridean island while uncovering fragments of letters written to a woman named Esther. What begins as a simple walk soon spirals into a deeply atmospheric mystery involving grief, guilt, loss, drunkenness, and possibly something supernatural lurking beneath the island itself.As they traverse abandoned cottages, dark sea caves, and the remains of a wrecked ship, Dave and Nick attempt to piece together a story that refuses to give easy answers. Every landmark, strange chemical diagram, and half-whispered monologue seems to hint at hidden meaning, leaving the two desperately trying to determine what is real and what exists only in the narrator’s fractured mind. Is this a ghost story? A meditation on mourning? Or just the world’s saddest hiking simulator?Along the way, Nick struggles to stop overanalysing every rock pile like it belongs in an English literature exam, while Dave slowly loses his patience trying to figure out whether the game is profound genius or deliberately messing with him. Can the pair survive a game where the greatest enemy is symbolism itself? And how many times will Nick dramatically whisper “I think the island represents death” before Dave threatens to mute his microphone? Hosted on Acast. See acast.com/privacy for more information.
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Crazy Taxi (2000) A Real Fare Ground 22.05.2026 49minThis week on Critical Arcade, Dave and Nick slam the accelerator to the floor and dive headfirst into the loud, chaotic, and gloriously unhinged world of Crazy Taxi. Trading in safe driving practices for near-death shortcuts, they hit the streets of West Coast City as a group of wildly reckless taxi drivers determined to earn the biggest fares possible by any means necessary. Whether it’s launching their cab off parking garages, drifting through packed intersections, or somehow treating public staircases as legitimate roads, every second becomes a battle against the clock, traffic, and basic human survival instincts.Along the way, Dave and Nick ferry a cast of increasingly demanding passengers across the city, all while the iconic punk soundtrack screams in the background and pedestrians dive for cover. From discovering absurd hidden shortcuts to accidentally sending their cab airborne for far longer than physics should allow, the mayhem only escalates as they chase bigger tips and higher scores. Can Dave resist the urge to obey actual traffic laws for more than thirty seconds? Will Nick spend the entire episode trying to recreate stunts that clearly were never intended by the developers? And most importantly, how many innocent lamp posts will survive their journey through one of arcade gaming’s most chaotic cities? Hosted on Acast. See acast.com/privacy for more information.
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Ninja Gaiden (1988) The Blueprint For Brutal 13.05.2026 50minThis week on Critical Arcade, Dave and Nick sharpen their blades and prepare for a brutal journey through the streets of America in Ninja Gaiden. They step into the role of legendary ninja Ryu Hayabusa after returning home to discover his father has been killed in a mysterious duel with a man named Jaquio. Following clues left behind by his father, Ryu journeys to America where he becomes entangled with the CIA, a shadowy criminal organization, and a plot involving two ancient demon statues said to hold unimaginable power. Along the way, he battles armed soldiers, mutant creatures, and an army of relentless birds that may be the game’s true final boss.As Ryu races to stop Jaquio from resurrecting an ancient evil, Dave and Nick will relive one of the NES era’s most notoriously difficult action games—complete with cinematic cutscenes that were way ahead of their time. Will Nick keep his cool when enemies respawn every two seconds? And how long before Dave starts a personal vendetta against those dive-bombing birds? Hosted on Acast. See acast.com/privacy for more information.
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Saros (2026) Total Eclipse Of The Heart 05.05.2026 51minThis week on Critical Arcade, Dave and Nick are launched into the haunting sci-fi world of Saros, where they awaken on the lost colony world of Carcosa—a planet trapped beneath a permanent eclipse and crawling with horrors that seem determined to make their stay as unpleasant as possible. Taking on the role of Arjun Devraj, a powerful Soltari Enforcer searching for answers about a vanished colony and a mysterious figure tied to his past, they’ll fight their way through shifting landscapes, crumbling alien ruins, and relentless waves of terrifying creatures that only get deadlier the deeper they go.But survival won’t come easy. In true roguelike fashion, every death resets their journey while permanently altering the world around them, unlocking new abilities, weapons, and upgrades that may—or may not—help them survive the next run. As the mystery of Carcosa begins to unravel, Dave and Nick will need quick reflexes, smart builds, and far more patience than either of them usually possesses. Will Nick become hopelessly addicted to creating the perfect build? Will Dave spend half the episode blaming the controls for his repeated deaths? And just how long will it take both of them to realise that running directly at giant alien monsters is rarely a winning strategy? Hosted on Acast. See acast.com/privacy for more information.
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Ape Out (2019) Rhythm of Rage 30.04.2026 41minThis week on Critical Arcade, Nick and Dave go bananas as they charge headfirst into the explosive, jazz-fuelled madness of Ape Out. Locked away in captivity, they take control of a powerful gorilla determined to smash through cages, corridors, laboratories, and anyone foolish enough to stand in the way of freedom. Every level becomes a desperate breakout as guards swarm in with guns, traps close in from every angle, and the soundtrack erupts into chaotic drums that react to every shove, slam, and body sent crashing through windows.With its bold comic-book visuals and relentless pace, Ape Out turns every escape attempt into a violent rhythm of panic and destruction. Nick and Dave must use momentum, timing, and pure brute force to survive wave after wave of increasingly armed enemies while searching for the next route to freedom. Can Dave stay calm when bullets start flying from every direction? Will Nick spend the whole episode praising the soundtrack instead of actually playing? And just how many guards can one angry ape launch through a door before someone calls security? Hosted on Acast. See acast.com/privacy for more information.
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Starfield (2026) In Space Nobody Can Hear You Yawn! 23.04.2026 55minThis week on Critical Arcade, Nick and Dave power up the grav drive, polish their space boots, and blast off into the sprawling universe of Starfield. Set hundreds of years in the future, humanity has left Earth behind and spread across the Settled Systems, where rival factions, ruthless pirates, shady corporations, and mysterious alien artifacts all compete for control. Joining the explorers of Constellation, the boys set out on a journey across distant planets, crowded neon cities, dusty frontier outposts, and the endless black of space itself.From dogfights among the stars to tense firefights on forgotten moons, they’ll need to survive dangerous mercenaries, uncover ancient secrets, and somehow keep their ship from becoming a flying storage locker full of useless loot. Will Dave spend three hours decorating the captain’s quarters instead of saving the galaxy? And can Nick go five minutes without immediately siding with smugglers, bounty hunters, or anyone offering questionable side quests? Hosted on Acast. See acast.com/privacy for more information.
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Cthulhu: The Cosmic Abyss (2026) Whispers From The Deep 16.04.2026 52minThis week on Critical Arcade, Dave and Nick plunge headfirst into the terrifying depths of Cthulhu: The Cosmic Abyss. Set in 2026, this cosmic horror adventure sends them to a remote deep-sea research station after contact with the facility is mysteriously lost. What begins as a rescue mission quickly spirals into a nightmare as they uncover flooded corridors, broken laboratories, missing crew members, and evidence of something ancient stirring far below the ocean floor. Strange symbols cover the walls, voices whisper through the darkness, and the deeper they descend, the more reality itself begins to unravel.Forced to manage dwindling resources, solve unsettling puzzles, and survive encounters with grotesque creatures that should not exist, Dave and Nick must piece together the truth behind the station’s experiments and the monstrous entity awakening in the abyss. Every answer comes at the cost of their sanity, and some doors are better left unopened.Will Dave keep his nerve when the walls start breathing? Can Nick stop trying to befriend horrors beyond human comprehension? And just how many times will they ignore the obvious warning signs before summoning something with too many eyes? Hosted on Acast. See acast.com/privacy for more information.
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Pragmata (2026) Smart Systems, Soft Story 13.04.2026 49minThis week on Critical Arcade, Dave and Nick leave Earth behind and head to a cold, silent lunar research station in Pragmata, where something has gone very, very wrong. What was meant to be a straightforward mission soon turns into a desperate fight for survival as they uncover a facility overrun by malfunctioning machines, dangerous security systems, and secrets buried deep beneath the moon’s surface.Along the way, they encounter Diana, a mysterious young android girl with abilities far beyond anything they expected. Teaming up with her, the pair must navigate collapsing corridors, solve high-tech puzzles, and outsmart hostile AI forces while trying to piece together the truth behind the station’s downfall and what it means for the future of humanity.Can Dave focus long enough to stop staring at the shiny sci-fi visuals? Will Nick lose patience the moment the first hacking puzzle appears? And just how many times will they confidently head the wrong way in zero gravity? Hosted on Acast. See acast.com/privacy for more information.
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Screamer (2026) Style Over Substance? 08.04.2026 51minThis week on Critical Arcade, Nick and Dave strap themselves in and dive headfirst into the breakneck, neon-soaked world of Screamer (2026)—a high-speed reboot that takes street racing to a whole new level of chaos. Set in a gritty, dystopian future where corporations pull the strings and underground racing leagues rule the streets, the duo finds themselves battling through a brutal competition where every race could be their last. This isn’t just about crossing the finish line—it’s about survival, reputation, and uncovering the truth behind the engines.From the moment they hit the accelerator, it’s clear this isn’t your typical racer. With hyper-aggressive AI drivers, destructible environments, and vehicles that feel like they’re barely holding together at 300 km/h, Nick and Dave are pushed to their limits. They’ll customize their rides with experimental tech, push through hazardous tracks that weave through dense cyberpunk cities and scorched wastelands, and try to stay one step ahead of rival racers who are more than happy to knock them off the road.But beneath the screeching tires and explosive crashes lies something deeper. As they progress through the racing circuit, hints of a larger conspiracy begin to surface—one involving the corporations funding the league and the true purpose behind these deadly races. Nick attempts to piece together the story while still somehow winning races, while Dave is… mostly focused on how to drift with two analog sticks.Will Nick master the tight controls and finally dominate the leaderboard, or will one wrong turn send him spinning into last place? Can Dave resist the urge to turn every race into a demolition derby? Start your engines—this episode is loud, chaotic, and completely out of control. Hosted on Acast. See acast.com/privacy for more information.
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The Long Dark (2017) Snow Way Out 26.03.2026 50minThis week on Critical Arcade, Dave and Nick bundle up, strike a match, and step into the frozen wilderness of The Long Dark. After a mysterious plane crash leaves them stranded in the Canadian wilds, survival becomes the only goal—and nature isn’t playing fair.With no zombies, no monsters, and no one coming to help, it’s just man versus the cold. Managing hunger, fatigue, and freezing temperatures, every decision matters as they scavenge, hunt, and try not to become wolf food. What starts as a simple search for answers quickly turns into a tense, methodical fight to stay alive.But here’s the twist—despite scoring it a C+, this game completely hooked them. Is The Long Dark proof that immersion matters more than individual parts? Or are Dave and Nick just one bad blizzard away from losing their minds?Light the fire… if you still can. Hosted on Acast. See acast.com/privacy for more information.
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Monster Hunter Stories 3 (2026) The Splice Age 17.03.2026 48minThis week on Critical Arcade, Dave and Nick grab their Rider gear, polish their Kinship Stones, and venture into the vibrant monster-filled world of Monster Hunter Stories 3. Unlike the traditional monster-slaying chaos of the main series, this time they’re building bonds instead of crafting boots out of everything that moves. Stepping into the role of a young Rider, they hatch monster eggs, raise powerful companions known as Monsties, and explore a sprawling world where something strange is causing normally peaceful creatures to turn aggressive.As the mystery unfolds, Dave and Nick team up with fellow Riders and researchers to investigate the growing disturbances affecting monsters across the land. From sneaking into dangerous monster dens to stealing eggs while the parents are definitely still nearby, the adventure quickly turns into a mix of exploration, strategy, and questionable decision-making. Along the way they’ll encounter familiar monsters from across the franchise, build powerful Kinship attacks with their Monsties, and dive into the series’ unique rock-paper-scissors battle system.But while the world is bright and charming, the stakes are anything but small. Strange environmental changes, rogue monsters, and a looming threat tied to ancient Rider legends begin to surface, forcing our heroes to uncover the truth before the fragile bond between humans and monsters collapses completely.Will Dave become emotionally attached to every monster he hatches? Will Nick spend more time optimizing battle strategies or laughing at the ridiculous names Dave gives his Monsties? And how many eggs can two Riders steal before an angry Rathalos finally catches them in the act? Saddle up and find out. Hosted on Acast. See acast.com/privacy for more information.
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Marathon (2026) Worth the Run? 09.03.2026 47minThis week on Critical Arcade, Nick and Dave suit up, check their ammo, and step into the brutal corporate battleground of Marathon. Set on the mysterious colony world of Tau Ceti IV, they take on the role of cybernetic mercenaries known as Runners—scavengers sent into dangerous zones to recover lost tech, alien artifacts, and anything valuable enough to make their corporate masters rich.The catch? They’re not the only ones hunting. Rival Runners, hostile security systems, and whatever strange remnants were left behind after the colony’s disappearance all stand between them and extraction. Every mission is a high-risk dash for survival where teamwork, quick thinking, and a little bit of luck can mean the difference between walking away with a fortune… or losing everything you brought in.Will Nick actually manage to extract with some decent loot for once? Can Dave resist the urge to pick up absolutely everything that isn’t nailed down? And how long will it take before one of them realizes they’ve been loudly sprinting toward a squad of heavily armed Runners? Tune in as they dive headfirst into the chaotic, high-stakes world of Marathon. Hosted on Acast. See acast.com/privacy for more information.
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Resident Evil Requiem (2026) Requiem For A Scream 03.03.2026 52minThis week on Critical Arcade, Dave and Nick steel their nerves and step into the slow-burning dread of Resident Evil Requiem, a haunting new entry in Capcom’s iconic survival horror series. Set in a world rotting from the inside out, Requiem trades bombastic action for suffocating atmosphere, forcing the duo to creep through crumbling environments where every shadow feels suspicious and every sound could mean death.As they piece together the aftermath of horrific experiments and long-buried secrets, Dave and Nick must carefully manage limited resources, solve unsettling puzzles, and survive encounters with nightmarish new creatures that seem designed purely to induce panic. Familiar Resident Evil tension is dialed up to uncomfortable levels, with narrow corridors, unreliable lighting, and enemies that refuse to stay down.Will Dave spend the entire episode insisting he’s “totally fine” while his health bar flashes red? How many healing items will Nick waste out of pure fear? And at what point do they both realise that checking every door might be a terrible idea? One thing’s certain: in Resident Evil Requiem, survival isn’t just about skill—it’s about keeping your sanity intact long enough to reach the next save room. Hosted on Acast. See acast.com/privacy for more information.
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Sekiro: Shadows Die Twice (2019) I Swear I Parried That 20.02.2026 52minThis week on Critical Arcade, Dave and Nick bow respectfully, immediately forget that respect mid-fight, and throw themselves headfirst into the merciless world of Sekiro: Shadows Die Twice. Set in a crumbling, blood-soaked version of Sengoku-era Japan, they take on the role of Wolf, a one-armed shinobi bound by duty, honor, and a prosthetic arm packed with far more gadgets than either host is capable of using correctly.As Ashina teeters on the brink of collapse, Dave and Nick face off against ruthless samurai, terrifying monsters, and bosses who seem specifically designed to crush confidence and friendships. From perfectly timed deflections to deathblows that feel earned through sheer suffering, Sekiro demands focus, patience, and an acceptance that dying is not failure — it’s education. Very painful education.Will Dave finally break his Soulsborne habit of rolling when the game clearly wants him to stand his ground? How many times will Nick say “okay, I get it now” moments before being obliterated by a lightning-infused sword? And just how many resurrection nodes are too many before the game starts judging you silently?Expect heated debates about difficulty, accidental stealth disasters, dramatic grappling hook mishaps, and at least one boss fight that completely breaks the episode’s pacing. This is a journey about mastery, stubbornness, and learning when to stay aggressive — and when to accept that the game has absolutely won. Tune in as Critical Arcade learns that in Sekiro, hesitation really is defeat. Hosted on Acast. See acast.com/privacy for more information.
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Code Vein II (2026) Hazed and Confused 12.02.2026 48minThis week on Critical Arcade, Dave and Nick once again wake up thirsty, overdesigned, and deeply unsure of what’s happening in the gothic anime apocalypse of Code Vein 2. Thrown back into a dying world of Revenants, blood codes, and coats with more belts than structural integrity, the pair find themselves navigating the aftermath of humanity’s last stand against extinction. Society has fractured, memories are currency, and everyone they meet is either traumatised, mysterious, or moments away from a tragic sacrifice.As they carve a path through ruined cities, cathedrals, and blood-soaked wastelands, Dave and Nick experiment with expanded blood code systems, new weapon types, and combat that somehow feels faster, meaner, and more anime than ever before. Along the way, they uncover a story steeped in loss, rebirth, and the question Code Vein loves asking most: how much suffering is too much suffering before it loops back around to being cool again?But it wouldn’t be Critical Arcade without chaos. Can Dave resist spending hours in the character creator just to make someone emotionally devastating? Will Nick finally accept that dodging is mandatory and not “optional flavour”? And how many boss fights will end with one of them yelling “that move is absolute nonsense” while secretly loving every second of it?Tune in as they drain ichor, befriend companions who are definitely going to die, and roll their way through a sequel that doubles down on style, melodrama, and very large weapons. It’s Code Vein 2 — sharper, sadder, and somehow even more anime than before. 🩸⚔️ Hosted on Acast. See acast.com/privacy for more information.
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Perfect Dark (2000) Nearly Perfect, Absolutely Extra 05.02.2026 1h 4minThis week on Critical Arcade, Nick and Dave adjust their sensitivity sliders (and immediately regret it) as they dive deep into the stylish, suspicious, and surprisingly prophetic world of Perfect Dark. Set in the far-flung future of 2023, the game casts them as elite Carrington Institute agent Joanna Dark, a super-spy with a cooler name than everyone else in the building and an arsenal that seems designed by a mad scientist with a grudge against balance.What starts as a routine corporate espionage job against tech giant dataDyne quickly spirals into a full-blown conspiracy involving rogue AIs, secret government agencies, mind-controlled soldiers, and an interstellar war between alien factions who are way too invested in Earth politics. From sneaking through poorly lit offices and secret labs to escaping flying alien temples and stealing hover bikes, Nick and Dave follow Joanna as she uncovers the truth behind dataDyne’s shady experiments and the alien Skedar, who are absolutely not here to make friends.Along the way, they’ll wrestle with famously aggressive enemy AI, guards who can hear footsteps through concrete walls, and guns that reload themselves because… the future. Can Dave keep track of the plot once Elvis the Grey Alien becomes a main character? Will Nick ever stop complaining about aiming with a controller while simultaneously insisting it’s "part of the charm"? Join them as they unravel conspiracies, praise the soundtrack, curse the difficulty spikes, and ask the important question: was Perfect Dark ahead of its time… or just deeply committed to ruining your evening? Hosted on Acast. See acast.com/privacy for more information.
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Harmony’s Odyssey (2022) Puzzles Over Plot 29.01.2026 1h 1minThis week on Critical Arcade, Nick and Dave drift off into the calm, colourful, and deceptively tricky universe of Harmony’s Odyssey. A puzzle game that looks like a bedtime story but thinks like a logic exam, Harmony’s Odyssey sends them hopping between floating constellations inspired by ancient myths, musical patterns, and cosmic folklore. Each world is a handcrafted diorama where perspective is everything, rules are meant to be bent, and the solution is rarely as simple as it first appears.As they guide the silent protagonist through starry landscapes and rotating puzzle boxes, Nick and Dave must learn to slow down, observe, and rethink how space itself works. Shapes become pathways, background details turn into solutions, and every new constellation introduces a fresh twist on the game’s core ideas. It’s soothing, it’s clever, and it’s constantly asking them to trust their instincts rather than brute-force an answer.But beneath the cosy visuals and gentle soundtrack lies a puzzle game that can be quietly ruthless. Will Dave’s patience survive when the solutions feel just out of reach? And how long before Nick breaks the zen atmosphere by confidently declaring he’s solved it—only to be very, very wrong? Tune in as they try to restore harmony to the stars, one brain-melting puzzle at a time. Hosted on Acast. See acast.com/privacy for more information.
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Fatal Frame (2001) Exposed and Afraid 22.01.2026 1h 7minThis week on Critical Arcade, Nick and Dave make the deeply questionable decision to wander into the suffocatingly quiet, deeply cursed world of Fatal Frame, a survival horror series that proves the scariest weapon imaginable is a camera. Set across abandoned mansions, forgotten villages, and ritual sites soaked in tragedy, the duo must rely on the mysterious Camera Obscura to confront vengeful spirits who linger between life and death—and who really, really don’t want their photo taken.As they peel back layers of grim folklore, failed rituals, and generations of sorrow, Nick and Dave discover that every ghost has a story, and none of them end well. Combat means standing your ground, letting spirits drift uncomfortably close, and snapping photos at the exact right moment for maximum damage—an act that feels deeply wrong when your instincts are screaming to run. Exploration is slow, methodical, and filled with notes, whispers, and environmental details that make every empty hallway feel watched.Will Dave keep his nerve when the game demands he calmly walk toward the ghost instead of fleeing? How many times will Nick shout “WHY IS IT BEHIND ME?” after turning the camera? And just how long before they start checking corners in real life? Join them as they confront jump scares, creeping dread, and the uniquely Japanese horror that makes Fatal Frame one of the most unsettling survival horror experiences ever made—where the closer you get to the danger, the deadlier (and scarier) it becomes. Hosted on Acast. See acast.com/privacy for more information.
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Tomb Raider: The Angel of Darkness (2003) So Dark It Missed The Mark 08.12.2025 1h 11minThis week on Critical Arcade, Dave and Nick dust off their dual pistols, crank up the early-2000s angst, and step into the shadowy, conspiratorial world of Tomb Raider: The Angel of Darkness—the game that tried to reinvent Lara Croft… and occasionally forgot how legs work in the process.Fresh off being framed for the murder of her mentor Werner Von Croy, Lara finds herself plunged into the underbelly of Paris. She escapes through rain-soaked streets, dingy back alleys, and the world’s grumpiest cafés while trying to unravel a string of occult murders tied to a secret society known only as the Cabal. Their motives? Mysterious. Their fashion sense? Impeccably leather.As Lara goes on the run, Dave and Nick try to keep track of all the new “features” this game introduced: morality systems that don’t really matter, stealth segments that no one asked for, and strength upgrades that somehow require Lara to repeatedly push boxes like she’s training for the Olympics. Meanwhile, Nick insists the game’s moody Paris soundtrack is underrated, and Dave keeps asking why every locked door looks like it might actually be a puzzle but… isn’t.To complicate things further, the boys meet Kurtis Trent, the trench-coat-wearing, telekinesis-dabbling enigma who may or may not be flirting with Lara—or the player, depending on the mood. While Lara chases ancient artifacts tied to the Nephilim, Kurtis does his best to appear cool.Their journey eventually leads them from grimy nightclubs and abandoned museums to high-security compounds and eerie, centuries-old catacombs. They’ll face mutated monstrosities, secret experiments, and plot twists that feel ripped straight from an early 2000s sci-fi channel marathon.Find out as Critical Arcade tackles one of the most ambitious, bizarre, and surprisingly charming entries in the Tomb Raider saga—a game that may be flawed but still shines with atmosphere, attitude, and enough early-2000s energy to power a thousand leather jackets. Hosted on Acast. See acast.com/privacy for more information.
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Samurai Jack: The Shadow of Aku (2004) Jack To The Future 26.11.2025 59minThis week on Critical Arcade, Dave and Nick strap on their sandals, grab their gleaming katanas, and dive headfirst into the stylized, time-warped epic that is Samurai Jack: The Shadow of Aku. From the moment the boys hit “Start,” they’re hurled into a world where the future is corrupted, everything has an angular edge, and Aku’s voice echoes like a disappointed dad trying way too hard to sound intimidating.Guiding Jack through swarms of beetle drones, lumbering robots, and Aku’s endless parade of weirdly buff minions, our hosts quickly realize that the game is less about slashing and more about deciding which direction they’re supposed to be slashing in.As Jack travels across dystopian cities, alien-infested swamps, and Aku’s infernal domain, the duo uncovers fragments of Jack’s journey back to the past. The Shadow of Aku looms large over their adventure, manifesting as everything from boss fights to Aku’s signature evil cackle.Can Dave and Nick help Jack get one step closer to rewriting his destiny? Will Nick ever master the timing of the jump-slash? And will Dave finally admit that Aku is kind of funny… in a “please stop shouting at me” kind of way?Tune in as the boys tackle corrupted futures, ancient destinies, and the eternal struggle of trying to look cool while missing every single combo. Hosted on Acast. See acast.com/privacy for more information.
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