TypeScript.fm - The Friendly Show for TypeScript Developers

TypeScript.fm - The Friendly Show for TypeScript Developers

Kamran Ayub and Erik Onarheim
Ülke Amerika Birleşik Devletleri
Dil EN
Bölüm 82
Son 02.07.2026

Kamran Ayub and Erik Onarheim, the two TypeScript Fools, host a weekly show covering news, community highlights, and deep dives into the TypeScript ecosystem. The podcast aims to keep developers up-to-date and help them learn new skills to become better TypeScript developers.

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  • TypeScript, Agents, and What Skills Will Matter Tomorrow | Kent C Dodds | Ep 73B 02.07.2026 57dk
    In this episode, we interview Kent. C Dodds, a prolific developer educator and TypeScript fan, to talk about his new courses and where he sees the future of software development going. Should you still learn to code in 2026? What skills will still be valuable 5 or 10 years from now? And how is he using agents day-to-day in his own work?Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Meet Kent C. Dodds, Developer Educator (04:44) - Should You Still Bother to Learn TypeScript in 2026? (08:21) - Everyone Has Knowledge Gaps No Matter Your Experience (10:42) - The Role of Agents in Software Development (15:34) - AI Lowers the Barrier of Entry But It Doesn't Raise Your Ceiling (17:36) - What Skills Will Become More Valuable in the Future? (25:59) - How Agents Are Taking Lower-Value Work (30:35) - Where Does TypeScript Fit in This Future? (34:02) - Practical TypeScript Foundations for Fluency (39:07) - Interactive and Cohort-based Learning (41:27) - From Zero to Hero with TypeScript (46:09) - How Kent Integrates AI-assisted Learning (48:30) - Kent's Tips on Working with Coding Agents (55:28) - Where to Find Kent Online Kent's LinksPractical TypeScript: Foundations for FluencyEpicWeb.devEpic AICall Kent PodcastMusicSeahorse Dreams by Kubbi (Spotify)
  • TypeScript 7 RC, a Bun-like DX for Node.js, and k8s in the Browser | News | Ep 72 23.06.2026 1sa 9dk
    News for the week of June 15, 2026: TypeScript 7 RC, Astro 7, Babel 8, React Router 8, and a new Bun-like DX for Node.js. From the community: k8s simulated in the browser, relocating rigor, and which frameworks cost the most tokens.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:13) - News: TypeScript 7 RC Announcement (07:32) - News: nub, Bun-like DX on Top of Stock Node.js (10:51) - News: React Compiler Rust Rewrite Rolling Out (12:18) - News: Astro 7, Faster Than Ever (13:31) - News: React Router 8, a Big Boring Release (In a Good Way) (14:55) - News: Babel 8, ESM-only, Separate Polyfill Injection (18:14) - News: Localized Time Element HTML Proposal (19:43) - News: Chrome Third-party DevTools Integration for Agents (22:20) - Security: Node.js Patched for High Severity CVEs (23:56) - Security: Over 140 Mastra npm Packages Compromised (25:47) - Security: GH Actions Will Now Block pull_request_target (26:42) - Security: npm Malware is Trying to Thwart AI Scanners with Prompt Injection (30:10) - Security: Socket MCP Server Update (30:33) - Library Watch: Mastro.js Now with Zero Deps (31:01) - Library Watch: MapKit.js 6 for Embedding Apple Maps (31:24) - Library Watch: Monogatari 2.8, Visual Novel Engine in TS (32:51) - Community: Addy Osmani on Agentic Code Reviews (36:59) - Community: Relocating Rigor by Chad Fowler (42:08) - Community: Generating Endless "I Spy" from Wikipedia by Neal Agarwal (42:40) - Community: Webernetes, k8s in the Browser by Sam Rose (43:42) - Community: Josh Goldberg on JS Tooling, Future of Web Dev (44:01) - Community: Evan You on Joining Cloudflare by Red Monk (44:22) - Community: ShopTalk on TypeScript Complaints (46:28) - Community: The Token Cost of Frameworks by Andrey Kucherenko (49:33) - Community: Is It Worth Learning to Code in 2026? by Lost Relic Games (51:07) - Bleet of the Week (53:22) - Cool Link: Making a Brick Tower Using Shaders (54:50) - Cool Link: Words of Radiance by Brandon Sanderson (55:44) - The Minnesota Long Goodbye NewsTypescript: Announcing TypeScript 7.0 RC Nub: A bun-like DX on top of Node.jsReact: New React Compiler in Rust rolling outAstro: Astro 7.0 is out! React Router: React Router v8 release Babel 8: Releasing Babel 8 today: ESM-only, drop ES5 default, and a smooth migration path TC39: Localized <time> elementChrome: Introducing third-party developer tools for Chrome DevTools for agents Node: Thursday, June 18, 2026 Security Releases Socket.dev Mastra  package compromise GH blocking pull_request_targetNPM malware using prompt injection MCP updatesLibrary WatchMastro: Now with Zero Dependencies Webkit: Discover MapKit JS 6: Rebuilt for Today’s Web DeveloperMonogatari 2.80: TypeScript rewrite From the CommunityAddy Osmani: Agentic Code Review Chad Fowler: Relocating Rigor Neal Agarwal: Endless I Spy Sam Rose: K8s in browserJosh Goldberg: Biome and the future of JS tooling Red Monk: Kate Holterhoff interviews Evan You about joining CloudflareShopTalk: TypeScript Complaints, Slowing Down, and AT Proto Protocols Andrey Kucherenko: Framework token taxLost Relic Games: Should You Still Learn To Code in 2026?Bleet of the WeekCool LinksCoding a brick tower (Shader toy)Words of Radiance by Brandon SandersonMusicSeahorse Dreams by Kubbi (Spotify)
  • Stack Overflow for Agents, Nuxi Agent, and Safari 27 Beta | News | Ep 71 16.06.2026 49dk
    News for the week of June 8, 2026: Nuxi agent helps you learn Nuxt, Stack Overflow builds a dedicated knowledge base for agents, and new talks from Web Engine Hackfest and JSNation available for your viewing pleasure. From the community: explaining the `unknown` type, template literal type cheatsheet, and understanding how standard.site works with ATproto.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (06:11) - News: Introducing Nuxi Agent for Nuxt.js (07:20) - News: Stack Overflow for Agents (13:42) - News: Web Engine Hackfest and JSNation 2026 Conferences (15:37) - News: What's New in Safari 27 from WWDC (17:14) - Security: Node.js High Sev Patches Slated Around June 17 (17:48) - Security: US Government Yanks Back Claude Fable After Launch (19:43) - Library Watch: Mastro.js ATProto Helper (20:25) - Library Watch: fallow, a Code Quality Impact Analyzer for Agents (22:57) - Library Watch: rspack Adding Source Phase Imports for WASM (23:34) - Library Watch: SAP UI5 TypeScript 6 and 7 Updates (24:19) - Community: Boston TS Club Wants You to Speak (24:44) - Community: TypeScript Template Literal Cheatsheet (25:18) - Community: The "unknown" Type by Software Dev Diaries (26:42) - Community: Where Rust Wins by Francesco Ciulla (27:40) - Community: Understanding Standard.site by Mat Marquis (30:39) - Community: Building GNOME Apps with TS by Philip Chimento (32:20) - Community: Life on an ESM in Node.js by Joyee Cheung (33:16) - Community: Introduction to Three.js Shader Language (TSL) (35:05) - Secret of the Handbook: Performance Tips (36:15) - Cool Link: How Close Were Dinosaurs to a Stone Age? (37:26) - Cool Link: Ocarina of Time Remake (37:57) - Cool Link: JavaScript for Everyone Course by Mat Marquis (38:52) - The Minnesota Long Rant NewsNuxt: Meet Nuxi, an agent for Nuxt.jsStack Overflow: Announcing Stack Overflow for Agents Conferences: 2026 Web Engine Hackfest and JSNation 2026WWDC: Safari 27 Spec Compliant ESM LoaderNode: Wednesday, June 17, 2026 Security Releases Socket: US Government Forces Anthropic to Pull Claude Fable Days After Launch Library Watchmastrojs/atproto standard.site helper (bsky)fallow-rs/fallow: Codebase intelligence for TypeScript and JavaScriptRSPack: adding import source  SAP UI5: TypeScript 6 and 7 – What UI5 TypeScript Developers Need to Know in 2026 From the CommunityBoston TypeScript Club call for speakersJosh is speaking on TS 7 Slicker.me: Template Literal Types Cheatsheet Software Developer Diaries: TypeScript's "unknown" Type Explained Francesco Ciulla: Rust and Web Development in 2026: Where It Actually Wins Mat Marquis: https://wil.to/posts/standard-site/ Philip Chimento: JavaScript and TypeScript on 2025’s GNOME (Slides)JumpLink: Games on Linux using GJSify Joyee Cheung: Life of an ESM in Node.js – and How It's Changing for the Better (Slides) Alvaro Dev Labs: Intro to TSL - WebGPU Shaders without GLSL Maxime Heckel: Field Guide to TSL and WebGPUSecret of the Handbook: TypeScript perf wikiCool LinksHow Close Were Dinosaurs To A Stone Age? Nintendo direct Ocarina of Time Remake!JavaScript for Everyone by Mat Marquis MusicSeahorse Dreams by Kubbi (Spotify)
  • VoidZero Joins Cloudflare, New npm 12 Security Defaults, and Angular 22 | News | Ep 70 11.06.2026 38dk
    News for the week of June 1, 2026: VoidZero joins Cloudflare, npm 12 will fix security defaults, and Angular 22 is out. From the community: tips every TS developer should know, how numpy-ts got faster than native, and recent developer talks you should pay attention to.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (06:33) - News: TypeScript Updates from MS Build 2026 (07:24) - News: VoidZero Joins Cloudflare (09:06) - News: Angular 22 Brings Stable Signal Forms (12:37) - News: TypeScript 7 Bugs Squashed (14:40) - Security: npm 12 Changing Security Defaults (15:59) - Security: Mini Shai-Hulud Affects Red Hat Cloud Services Packages (16:26) - Security: pnpm 11.5 Now Supports Staged npm Publishing (17:58) - Library Watch: modalyze, a React Modal Library (18:24) - Library Watch: ts-defold (19:04) - Community: TypeScript Tips Everybody Show Show by Matt Smith (20:42) - Community: Making numpy-ts as Fast as Native by Nico (21:42) - Community: SHA-256 in TypeScript Types by Monty Anderson (22:32) - Community: JSHeroes 2026 Talks are Live (23:44) - Community: F/Thank You by Pawel (25:04) - Community: Kubernetes and Retiring at the Top by Kelsey Hightower (26:07) - Community: Why Modern Languages Don't Look Like C by rats159 (27:03) - Community: What Bun Can Tell Us About AI, OSS, and Anthropic by Red Monk (29:32) - Bleet of the Week (29:58) - Cool Link: Making an E-bike Motor from Scratch (30:32) - Cool Link: Visual Illusion With Purple Dots (31:08) - The Minnesota Long Goodbye NewsDaniel Rosenwasser: TypeScript updates from MSBuild 2026 Cloudflare: VoidZero is Joining CloudflareGoogle: What’s new in Angular v22  TypeScript Bug Fixes: TS7 literal correction and a type--stripping bug GitHub: Upcoming breaking changes for npm v12Socket: Mini Shai-Hulud Campaign Hits Red Hat Cloud Services npm Packages Socket: pnpm 11.5 Adds Support for Recognizing npm Staged Publishes ... Library WatchModalyze - React modal library ts-defold - Scaffold Defold games in TypeScriptFrom the CommunityMatt Smith: AllThingsSmitty/typescript-tips-everyone-should-know Nico: Making numpy-ts as fast as native Monty Anderson: SHA-256 in TS Types (via MiTS)JSHeroes talks live:Daniel Roe: Working BackwardsDominic: Using knip to Remove 28k Lines of CodePawel: F***/Thank YouKelsey Hightower: Kubernetes and retiring at the top with Kelsey HightowerRats159: Why newer languages don't declare variables like CRed Monk: What Bun Can Tell Us About AI, Open Source and AnthropicBleet of the WeekCool LinksI Built an E-Bike Using My From-Scratch Electric MotorPurple dot illusionMusicSeahorse Dreams by Kubbi (Spotify)
  • Astro 6.4, Rust's Restriction on LLMs, and Why tsgo Uses So Much Memory | News | Ep 69 02.06.2026 1sa 6dk
    News for the week of May 25, 2026: Astro's new Markdown processor API, Rust's take on LLM authorship, and new stage 4 TC39 proposals. From the community: highlights.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (03:32) - News: Astro 6.4 Has a New Markdown Processor API (06:16) - News: What's New in Svelte, June 2026 (07:01) - News: Rust Moves to Restrict LLM Use for rust/lang (13:25) - News: Porffor.dev is Now Served From a Native TS Binary (14:45) - News: Several ECMAScript Proposals Moving to Stage 4 (18:10) - Security: Malicious Postinstall Hooks Found in 700+ GH Repositories (20:22) - Library Watch: Replacements.fyi Helps Find Replacement Libraries (21:52) - Library Watch: Sandcastle Helps You Sandbox Local Coding Agents (23:30) - Library Watch: rspack Now Has Better Cross-module Tree-shaking (25:42) - Library Watch: Thales Compiles TypeScript to Lean 4 Proof Language (27:03) - Community: 2ality Going Offline for Awhile (28:46) - Community: Hardening npm Publishing by Jovi de Croock (33:51) - Community: Why Does tsgo Use So Much Memory? (35:38) - Community: Fixing TS Perf Problems, a Case Study by Viget (36:33) - Community: Rust-Inspired TypeScript by Rijk van Zanten (37:22) - Community: Speeding Up the JavaScript Ecosystem with oxlint and oxfmt by Marvin Hagemeister (38:40) - Community: Is AI Causing a Repeat of Frontend's Lost Decade? by Mauro Bieg (41:14) - Community: 4 Component Scoped CSS Techniques by Mauro Bieg (43:28) - Building Type-Safe APIs with Hano (44:00) - Community: Using Effect.ts in OpenCode by Dax Raad (44:30) - Community: Tip on Object.assign Typing vs. Runtime Behavior (45:46) - Bleet of the Week (47:08) - Cool Link: Building OpenCode with Dax Raad (49:28) - Cool Link: Mina the Hollower (50:22) - The Minnesota Long Goodbye NewsAstro: Astro 6.4 Svelte: What’s new in Svelte: June 2026 Socket: Rust Moves to Restrict LLM Use in Contributions After Months of Internal Debate Porffor: porffor.dev is now served from a TS native binary ECMAScript CornerStage 4: Explicit resource managementStage 4: Atomics.pause Stage 4: Iterator methodsSecurity: Malicious Postinstall Hook Found Across 700+ GitHub Repositories, Including Packagist and Node.js Projects Library Watchreplacements.fyi helps you find safer npm package alternatives (via Inautilo) Sandcastle sandboxes your coding agents (Matt Pocock)Rspack gets smarter about cross-module tree shaking Thales is a TypeScript Compiler for the Lean proof language (via jessealama)From the Community2ality: Going offline for awhile (Buy Dr. Axel's books!)Jovi de Croock: Secure npm publishingZack Overflow: Why does tsgo use so much memory? Viget: Fixing TypeScript Performance Problems: A Case StudyRijk van Zanten: Rust-Inspired Typescript Marbin Hagemeister: Speeding up the JavaScript ecosystem - oxlint and oxfmt Mastro: Is AI causing a repeat of Frontend’s Lost Decade?Mastro: Four ways to do component-scoped CSS without a complex build step  Web Dev Simplified: How To Build A Production Ready API - Auth, JWT, API KeysDax Raad: Effect at OpenCode | Dax Raad | Effect Miami 🇺🇸 2026 JP: Object.assign’s type annotation doesn’t match runtime behaviorBleet of the weekCool LinksErik:  Building OpenCode with Dax Raad Kamran: Mina the HollowerMusicSeahorse Dreams by Kubbi (Spotify)
  • Claw Patrol, Google I/O, and npm Awakens From Slumber | News | Ep 68 28.05.2026 43dk
    News for the week of May 18, 2026: Claw Patrol! Claw Patrol! We'll be there on the double! Also, npm finally responds to ongoing supply chain attacks. From the community: using Effect more effectively, and AI's impact on open source.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:07) - News: Claw Patrol is an Open Source Security Firewall by Deno (06:54) - News: Deno 2.8 Release Notes (08:08) - News: Google I/O Takeaways (13:26) - News: Firefox 151 Features and Updates (16:05) - Security: npm Wakes Up to Supply Chain Attacks (21:26) - Security: Laravel Lang Compromised with Backdoor (23:00) - Library Watch: mediabunny Works in Your Browser Without ffmpeg (24:09) - Library Watch: TSBin is a JSBin Clone for TypeScript (25:52) - Community: AI Has Taken Over Open Source by Socket (28:53) - Community: Ergonomic Effect by Alex Leung (31:47) - Community: Building Your Own Server in Node.js by James Smith (33:09) - Bleet of the Week (33:37) - Cool Link: Witch Hat Atelier Magic System Simulator (34:45) - Cool Link: Stormlight Archives by Brandon Sanderson (36:22) - Cool Link: No One's Happy (37:22) - The Minnesota Long Goodbye NewsDeno: Claw Patrol: an open-source security firewall for agentsDeno: 2.8 blog postGoogle: 15 Updates from Google I/OWebAuthN Immediate Mode: https://github.com/MasterKale/webauthn-polyfills Firefox: Firefox 151.0, See All New Features, Updates and Fixes npm: npm Invalidates Granular Access Tokens as Mini Shai-Hulud Sweeps the Registry Laravel: Laravel Lang Compromised with RCE Backdoor Across 700+ VersionsLibrary WatchMediabunny: Correction, it does not depend on ffmpeghttps://tsbin.com/p/new From the CommunitySocket: AI Has Taken Over Open Source Alex Leung: Ergonomic EffectJames Smith: BYO Web Server in Node Bleet of the weekCool LinksI Built a Witch Hat Atelier Spell SimulatorNo One’s HappyMusicSeahorse Dreams by Kubbi (Spotify)
  • Deno 2.8 Pushes Node Compatibility to 75%, Rolldown 1.0, and Mini Shai-Hulud | News | Ep 67 21.05.2026 1sa 3dk
    News for the week of May 11, 2026: Deno 2.8 brings Node compatibility to 75%, Bun's Rust port is taking shape, and more supply chain sadness. From the community: SpacetimeDB's JS engine is faster than Rust, scrapping a custom DSL in favor of TypeScript, and why Effect is good for AI agents.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:34) - News: Deno 2.8 Brings Node Compat to Just Over 75% (07:57) - News: VS Code Codebase Type Checked by TS 7 (08:15) - News: Bun's Rust Port Coming in Next 1.4 Release (13:55) - News: Rolldown 1.0 Released (17:32) - News: GitHub Takes Aim at Claude Code and Codex with New Copilot App (18:58) - PSA: Upgrade Next.js Due to Recent CVEs (19:52) - PSA: TanStack Supply Chain Incident Post-mortem (23:48) - PSA: Ongoing Mini Shai-Hulud Supply Chain Attack (27:22) - PSA: node-ipc Infected with Credential Stealer (30:56) - Library Watch: Vitest 4.1.6 and 5.0.0-beta.3 Security Updates (31:15) - Library Watch: styleframe is a TypeScript Design System Engine (32:23) - Library Watch: mediabunny, a TypeScript Media Encoder and Decoder Library (34:08) - Community: Migrating to TypeScript 6 by LogRocket (34:48) - Community: SpacetimeDB JS Engine Outperforms Rust (37:21) - Community: Inventing a New Language Was a Mistake by Wasp (40:31) - Community: Express.js Revamp (41:18) - Community: Anders on Why AI Will Never Replace Developers (41:46) - Community: Interview With Anders on Turbo Pascal, C#, and TS (41:59) - Community: npm install && pray by Jo Franchetti (42:22) - Community: Next Era of TypeScript with Effect by Lucas Barake (43:21) - Community: Node.js Alpine Linux Feedback (44:32) - Community: dax.land, Shell Scripting Everywhere (45:13) - Bleet of the Week (45:47) - Cool Link: Why HTML in Canvas is Cool (46:23) - Cool Link: Beginners Guide to Immich, a Self-hosted Google Photos Alternative (46:55) - Cool Link: The Math Behind Exodia's Draw in Yu-Gi-Oh! (47:18) - Cool Link: Best Local Agentic Coding Workflow by Web Dev Simplified (49:59) - Cool Link: Declarative Partial Updates Web Standard (53:31) - The Minnesota Long Goodbye NewsDeno: 2.8 release is hot off the pressVS Code: VS Code type checked with TS 7 Native Preview Bun: Rust Port is Looking More OfficialVoidZero: Announcing Rolldown 1.0 GitHub: GitHub takes aim at Claude Code and Codex with its new Copilot app and yes, you can bring your own model PSA: Reminder update your Next.jsTanStack: Hardening TanStack After the npm Compromise Socket: Active Supply Chain Attack Compromises @antv Packages on npm... Socket: Popular node-ipc npm Package Infected with Credential Stealer Library WatchVitest 4.1.6 and 5.0.0-beta.3: Security updatesStyleframe 3.7.0, TS design system engine, comes with a new playground Mediabunny is a TypeScript library for media encoding/decoding on the client and serverFrom the CommunityLogRocket: TypeScript v6 is here: A full migration guideSpacetimeDB: Let's talk benchmarksWasp: 5 Years and $5M Later: Inventing a New Programming Language for Web Development Was a MistakeExpress: A New Look for Express Anders: Microsoft Lead: "AI will NEVER Replace Coders, Here's Why" Anders: TypeScript, C# and Turbo Pascal with Anders Hejlsberg Jo Franchetti: npm install && pray — Defending Your Stack from Code You Didn't WriteLucas Barake: Next Era of TypeScript | Effect.ts × AINode.js: Promote Alpine Linux out of experimental to be a tier 2 platformdax.land lets you develop shell scripts that run the same everywhere  Bleet of the weekCool LinksJoy of Code: Why Everyone Is Excited About HTML In CanvasFuto: A Beginner's Guide to Immich  adef: The Math Behind the Exodia Draw in Episode 1 of YuGiOhWeb Dev Simplified: The Best Local Agentic Coding Workflow (Complete Guide)Chrome Developer Blog: Declarative partial updates MusicSeahorse Dreams by Kubbi (Spotify)
  • Vibe-porting Galore, Remix 3 Beta, Node 26, and the Internet Falling Down | News | Ep 66 12.05.2026 1sa 13dk
    News for the weeks of April 27 and May 4, 2026: Rust ports galore, Remix 3 is ready to rumble, and lots of security PSAs that are breaking the Internet. From the community: boring web dev, cross-framework templating with TSRX, and TypeScript features wishlist.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (02:45) - News: tsz is a Vibe-ported TypeScript Go Compiler to Rust (07:45) - News: Bun Experiments with Rust Port from Zig (10:23) - News: pnpm Core Officially Being Ported to Rust as Pacquet (13:13) - News: Astro 6.3 with Experimental Advanced Routing (14:06) - News: Remix 3 Beta is Ready to Kick the Tires (17:06) - News: Nuxt.js Has a New Agent (18:31) - News: SvelteKit Now Supports TS 6.0 (19:03) - News: Node 26 Brings Stable Temporal API, Experimental FFI (23:02) - News: Chrome 148 Ships Prompt API No One Wants (28:50) - News: Behind the Scenes Hardening Firefox (35:20) - PSA: Multiple Critical Linux Exploits, Copy Fail and Dirty Frag (38:55) - PSA: React 19 and Next.js Vulnerabilities (40:34) - PSA: TanStack Packages Compromised (42:07) - PSA: vm2 Critical Vulnerabilities (43:05) - PSA: cPanel is Being pwned Across the Web (44:42) - Library Watch: Laravel TypeScript Type Generator (45:31) - Library Watch: motion.dev JavaScript Animation Library (46:25) - Library Watch: Temper Lets You Build Cross-language Libraries (48:36) - Library Watch: Wavedash is a Backend for Multiplayer Games (49:37) - Library Watch: Flue, a TypeScript Agent Harness Framework (49:59) - Highlight: Rebuilding Zork in TypeScript and React (50:59) - Highlight: TSRX, a TS-driven Templating Library (53:29) - Highlight: I Went Back to Boring Web Dev and I'm Not Sorry by Andre Klein (55:41) - Highlight: TypeScript Features Wishlist by Cinnamon (57:22) - Highlight: JSON.parse vs. stringify Date Handling Tip (57:59) - Bleet of the Week (58:37) - Cool Link: Shader Playground (59:38) - Cool Link: Recreating the PSP from Cast Acrylic (01:00:02) - Cool Link: Cascade Radiance for Realistic Lighting (01:01:10) - Cool Link: Inside Out Money Podcast (01:02:39) - The Minnesota Long Goodbye Newstsz vibe-port of Go compiler to RustBun experimental Rust portpnpm port to Rust officially called pacquetAstro 6.3 Remix 3 Beta Preview Introducing the Nuxt AgentSvelteKit: Now Supports TS 6.0 Node.js 26.1.0 (Current) New in Chrome 148, the controversial Prompt APIBehind the Scenes Hardening FirefoxPSA: Malicious npm Package Brand-Squats TanStack to Exfiltrate Environment VariablesPSA: TanStack Packages CompromisedPSA: Linux exploits, Copy Fail and Dirty Frag, including WSL2 on WindowsPSA: React and Next.js Hit With 12 Security Flaws — Three Let Attackers Bypass Auth, Hijack ServersPSA: vm2 Node.js Library Vulnerabilities Enable Sandbox Escape and Arbitrary Code ExecutionPSA: cPanel & WHM Authentication Bypass CVE-2026-41940Library WatchLaravel TS Annotations Motion.dev – Effortless Animation For The WebTemper: Cross-language *libraries* with Temper: InterviewWavedash for multiplayer apps Flue: TypeScript agent harness, BYOM and build your own agentsFrom the CommunityChad Loder: Zork in TypeScript+React Ryan Carniato: Exploring TSRX w/ Dominic GannawayAndré Klein: I Went Back to Boring Web Dev, and I'm Not SorryCinnamon: Feedback for TypeScript Jonathan Bones: JSON.parse vs JSON.stringify date handlingBleet of the weekCool LinksExcalibur.js contributor Justin has a Shader Editor I re-created the PSP Exploring a New Approach to Realistic Lighting: Radiance Cascades Inside Out Money podcast – if you like friends yapping about moneyMusicSeahorse Dreams by Kubbi (Spotify)
  • TypeScript 7 Beta, Deno Fresh 2.3, and Const Generics | News | Ep 65 05.05.2026 59dk
    News for the week of April 20, 2026: highlights from the recent TypeScript 7 beta and Deno Fresh quality of life improvements. From the community: Bloomberg's type-safe CLI library, a new TSGO toolchain, and TypeScript database migrations.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:42) - News: TypeScript 7 Beta! (15:01) - News: Deno Fresh 2.3 is Zero JS by Default (18:37) - News: Firefox 150 Has Better Split Views, PDF Editor (20:23) - Library Watch: TypeScriptToLua Supports TS 6.0 (21:34) - Library Watch: ttsc, a TypeScript Go Toolchain to Replace tsx (23:27) - Library Watch: tesseron, Turn Any App Into an MCP Server (26:03) - Library Watch: stricli, Bloomberg's Lightweight CLI Library (27:38) - Highlight: Writing Node.js Add-ons with .NET Native AOT (30:28) - Highlight: Prisma Next Supports TypeScript Migrations (33:24) - Highlight: Create a Complete Zod Clone from WebDevSimplified (34:03) - Highlight: TuiSky, a Terminal UI Client for BlueSky (34:49) - Highlight: unbash v3 is the Fastest and Bestest Parser of Bash (35:12) - Highlight: Graphics Programming with WebGPU and TypeScript (36:09) - Bleet of the Week (36:25) - Secret of the Handbook: Const Generics (37:32) - Cool Link: Sorting 10,000 Lego Parts per Day (39:07) - Cool Link: Building a Better Chess Bot in C# (39:39) - Cool Link: Whimsical Animations Course (41:23) - Cool Link: Web Serial API (44:07) - The Minnesota Long Goodbye NewsMicrosoft: Announcing TypeScript 7.0 BetaDeno: Fresh 2.3: Zero JS by default, View Transitions, and Temporal supportFirefox: Firefox 150.0, See All New Features, Updates and Fixes Library WatchTypeScriptToLua v1.36.0: TS 6.0 supportsamchon/ttsc: A `typescript-go` toolchain for compiler-powered transforms and type-safe execution. Tesseron: In-app MCP layer that interfaces with agent tools (like WebMCP) Stricli: Bloomberg’s type-safe CLI framework From the CommunityMicrosoft: Writing Node.js addons with .NET Native AOT Prisma: TypeScript Migrations in Prisma Next WebDevSimplified: Create a Complete Zod Clone In TypeScriptMichael Black: TUI for Bluesky in TypeScript Lars: Unbash v3 Ryosuke: WebGPU w/ TypeScript Bleet of the weekSecret of the Handbook: I Can’t Believe This TS Feature Has No DocumentationCool LinksCool Watch: Coding Adventure: Making a Better Chess Bot Cool Watch: Why we had to reinvent the conveyor belt Cool Course: Whimsical Animations Web Serial API: Read from and write to a serial portMusicSeahorse Dreams by Kubbi (Spotify)
  • require(esm) Stable in Node 24, TanStack RSC, and HTML-in-Canvas Demos | News | Ep 64 21.04.2026 50dk
    News for the week of April 13, 2026: require(esm) marked stable in Node 24.15.0 LTS, HTML-in-Canvas demos, and Cal.com goes closed source thanks to AI security. From the community: dependency cooldowns are not a solution, TanStack's take on RSC, and accidentally DDOS'ing npm with TypeScript.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (06:03) - News: TSGo Cut 400 Hours a Month From CI Builds (06:47) - News: Node 24.15.0 Marks require(esm) and Module Compile Cache Stable (08:40) - News: See HTML-in-Canvas in Action (11:19) - News: Everything Cloudflare Announced During Agents Week (14:20) - News: Mozilla Takes Pot Shots at Microsoft on Copilot Rollback (15:20) - News: Cal.com Goes Closed Source (18:03) - Library Watch: Elide Runtime 1.0 Nightlies (19:24) - Library Watch: Phaser 4 Game Engine Release (20:07) - Library Watch: numpy-ts Now As Fast as Native NumPy (20:50) - Library Watch: MavonEngine, a Three.js-based Multiplayer Game Engine (22:34) - Library Watch: gql.tada, Types for GraphQL Queries (26:02) - Highlight: State of Vue 2026 by Evan You (26:31) - Highlight: Lessons from Building for the Bottom of the Browser by Mike Hall (27:23) - Highlight: TanStack's Take on React Server Components (29:21) - Highlight: aimock Helps TanStack Test Model Providers (30:45) - Highlight: Dependency Cooldowns Make Us Free Riders by Cal Peterson (32:49) - Highlight: How Ryan Cavanaugh Accidentally DDos'd npm (33:31) - Bleet of the Week (33:54) - Secret of the Handbook: accessor (35:57) - Cool Watch: Garbage Time on Car YouTube (37:07) - Cool Watch: How Ridiculous on YouTube (38:00) - Cool Game: Indika, a Game Where You Play as a Russian Nun (39:55) - The Minnesota Long Goodbye NewsTypeScript: TS 7 Native Preview saves team 400 hours a monthNode Release: Node.js 24.15.0 (LTS) HTML in Canvas HTML-in-Canvas .dev HTML In Canvas Is Wild And I Love It Cloudflare: Building the agentic cloud: everything we launched during Agents Week 2026 Mozilla: Old habits die hard: Microsoft tries to limit our options, this time with AI Cal: Cal.com Goes Closed Source: Why AI Security Is Forcing Our DecisionLibrary WatchElide runtime stealthily releases 1.0.0 nightly and updates websitePhaser 4: New Renderer, GPU Sprites, Filters & Morenumpy-ts is now as fast as native NumPy : r/typescript MavonEngine: Three.js game engine with an integrated server-authoritative physics enginegql.tada: TS plugin for making type-safe GraphQL queriesFrom the CommunityEvan You: State of Vue 2026Mike Hall: Lessons from Building for the Bottom of the BrowserTanStack: React Server Components Your WayTanStack: How We Test TanStack AI Across 7 Providers on Every PR Cal Peterson: Dependency cooldowns turn you into a free-riderRyan Cavanaugh: How I accidentally DDoS’d npm with TypeScript Bleet of the weekSecret of the Handbook: accessor keywordCool LinksWatch: Garbage Time on YTWatch: How Ridiculous on YTPlay: INDIKAMusicSeahorse Dreams by Kubbi (Spotify)
  • Bun.WebView, Cursor's Big Bet, and Whether Mythos Just Spells Marketing | News | Ep 63 16.04.2026 1sa 12dk
    News for the week of April 6, 2026: latest Bun release adds automated headless browser automation, whether Anthropic is using fear-based marketing, and major releases from Storybook and Docusaurus. From the community: why nominal typing deserves to be first-class, what to do about OSS vulnerabilities, and lessons from building a Rust runtime for TS.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (04:41) - News: Bun 1.3.12 Introduces WebView and Markdown Renderer (06:52) - News: Does Claude Mythos Spell Doom or Is It Just Marketing? (10:06) - News: Cursor 3 is Betting That the IDE Will Be Dead (15:20) - News: Ember.js is Using Vite by Default Now (15:52) - News: SvelteKit, Now with TS 6 Support (16:02) - News: VoidZero Experiments with Making Angular Compiler Faster (18:05) - News: Docusaurus 3.10 Prepares for v4 Release (20:12) - News: Storybook 10.3, React MCP and Type-safe CSF Factories (21:03) - Library Watch: better-translate, Type-safe Internationalization (22:25) - Library Watch: tiny-tts, Offline CPU Text-to-Speech in Node.js (24:06) - Library Watch: Pagyra, HTML to PDF in TypeScript (25:35) - Library Watch: PayKit, a TypeScript Billing Framework (26:54) - Library Watch: tsnapi, Snapshot Your TS Library Surface (27:43) - Highlight: What's New in JavaScript 2026 by Frontend Masters (28:51) - Highlight: Parse, Don't Validate -- In A Language That Doesn't Want You To by Cekrem (33:16) - Highlight: Building a Rust Runtime for TypeScript by Encore (35:55) - Highlight: Weak Map Memory Leak Trap by Peter Kroner (37:57) - Highlight: TypeScript 6 and CSS Side Effect Imports by Schalk Neethling (40:30) - Highlight: Integrating TS Go and the Effect LSP (41:44) - Highlight: Moving Railway's Frontend Off Next.js (43:24) - Highlight: Prisma Next Makes MongoDB Type-safe (44:21) - Highlight: Just Keep Vulnerabilities Open by James Sumners (48:46) - Bleet of the Week (51:18) - Cool Video: Real-time Sand Simulation... in SQL (52:16) - Cool Video: Building a Programming Language from Scratch Using TypeScript (53:03) - Cool Language: Xena, Inspired by TypeScript (55:18) - Cool Read: Building a CLI for All of Cloudflare (57:21) - Cool Read: Cloudflare Sandboxes are Now GA (58:01) - The Minnesota Long Goodbye NewsBun 1.3.12Claude Mythos PreviewAnthropic's Red Team blog post goes into detailClaude Mythos is Actually Scary You Actually Do Need to Understand MythosThe New Stack: Cursor's $2 billion bet: The IDE is now a fallback, not the defaultEmber.js is using vite by default SvelteKit 2.56.0 has TS 6.0 supportVoidZero: How we made the Angular Compiler faster using AI Docusaurus 3.10Storybook 10.3 Library Watchbetter-translate: Type-safe i8n for any TypeScript projecttiny-tts: Zero-dependency CPU-only text-to-speech with ONNX modelpagrya-js: HTML-to-PDF in pure TypeScript PayKit: TypeScript billing frameworktsnapi: Snapshot testing utility for the public API for library maintainersFrom the CommunityFrontend Masters: What To Know in JavaScript (2026 Edition)Cekrem: Parse, Don't Validate — In a Language That Doesn't Want You TEncore: What We Learned Building a Rust Runtime for TypeScript Peter Kroner: The WeakMap Subtype Memory Leak Trap Schalk Neethling: TypeScript 6.0 and CSS Side-Effect ImportsEffect.js: TypeScript-Go with Effect LSPRailway: Moving Railway's Frontend Off Next.jsPrisma Next: MongoDB Without CompromiseJames Sumners: Open Source & SecurityBleet of the Week: types *are* the jobCool LinksVideo: I Made Real-Time Sand Simulation in SQL Video: Can I build my own programming language from scratch? w/ TypeScriptLanguage: https://github.com/elematic/zena Read: Building a CLI for all of Cloudflare Read: Sandboxes are GARead: Managers and Executives Disagree on AI—and It’s Costing Companies Read: White-collar workers are quietly rebelling against AI as 80% outright refuse adoption mandatesMusicSeahorse Dreams by Kubbi (
  • Designing an Ideal Linting Developer Experience with Flint | Josh Goldberg | Ep 62B 09.04.2026 57dk
    In this episode with Josh Goldberg, maintainer of TypeScript ESLint, we dive into his latest research project, Flint. The goal of Flint is to test different hypothesis on how to architect a modern, hybrid-native JavaScript and TypeScript linter. What happens when every rule can be type-aware? Can you write lint rules in TypeScript and run them with near-native performance? How can error messages be more helpful for humans and agents alike? How can the configuration and plugin system be re-designed so it's less magical and has more type safety? These are the kinds of questions the Flint team is exploring and we talk with Josh about how things are progressing and where Flint's future is headed.Josh's LinksFlint.fyiJoshuaKGoldberg.comFlint DiscordJosh on BlueSkyJosh on FosstodonJosh on GitHubChapters(00:00) - Introducing Josh Goldberg (01:43) - Introduction to Flint: A Modern, Hybrid Native Linter (03:44) - What Problems is Flint Trying to Solve? (05:26) - What's a Hybrid Linter? (07:55) - How Does Flint Handle Type-aware Rules? (10:45) - How Does Flint Improve Configuration DX? (17:13) - How Does Flint Handle Error Messages? (20:11) - What is Flint's Take on Errors vs. Warnings? (23:17) - How is Flint Approaching Documentation? (26:09) - Are There Differences in Dev Mode vs. CI Mode? (28:29) - Does Flint Do Anything Special with Formatting? (30:39) - Can Flint Fix Lint Issues? (32:21) - Are There Advantages to Being TypeScript-first? (33:55) - Separating Rules into Stylistic vs. Logical (36:36) - Organizing and Categorizing Lint Rules to Improve DX (38:17) - How to Get Involved with Flint (40:00) - Flint's Roadmap for 2026 and Beyond (43:28) - Where to Follow Josh's Work (44:20) - The Minnesota Long Goodbye??? Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyMusicSeahorse Dreams by Kubbi (Spotify)
  • Spearphishing OSS Maintainers, EmDash is a Wordpress Replacement, and ECMA Fools Day | News | Ep 62 07.04.2026 59dk
    News for the week of March 30, 2026: fun with UUIDs, Cloudflare gunning for Wordpress, and how OSS maintainers can defend against spearphishing attacks. From the community: a very Solid 6 hours, compiling TS to native UI code, and a super fast VIN decoder.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:01) - News: ECMA Fools Day (07:22) - News: Cloudflare's EmDash Wants to Replace WordPress (11:56) - News: Attackers Are Spear-phishing High Profile OSS Maintainers (20:31) - News: BabylonJS v9, a 3D TypeScript Game Engine (21:38) - News: Claude Code CLI Source Code Leaked (24:00) - Library Watch: LayoutSans, Pure TypeScript 2D Layout Engine (25:29) - Library Watch: PerryTS Compiles TS to Native UI on Any Platform (28:55) - Library Watch: Gagen, Generating GitHub Actions with TypeScript (30:48) - Library Watch: finprim, Type-safe Financial Primitives (32:27) - Library Watch: GameDevLibrary, Excalibur.js Demos and Snippets (34:14) - Highlight: How Vercel Made Turborepo 96% Faster (37:16) - Highlight: oxlint and oxfmt Framework Compatibility Matrix (37:46) - Highlight: Jake Archibald Highlights Proposed HTML-in-Canvas Feature (38:49) - Highlight: Boston TS Club is Back (39:17) - Highlight: Solid 2.0 with Ryan Carniato (40:18) - Highlight: Cardog's Super Fast VIN Decoder in Corgi V3 (41:32) - Highlight: Fireship's Explainer on What Pretext Does (43:48) - Bleets of the Week (44:46) - Secret of the Handbook: Assertion Functions (46:50) - Cool Link: neovim 0.12 (48:07) - Cool Watch: Hands-on with Artemis II (49:14) - Cool Watch: Floating Point Math is Really Hard (50:27) - Cool Read: Project Hail Mary (52:39) - The Minnesota Long Goodbye NewsECMA Fools DayEvery UUID Dot Com Hot Guids in your area Cloudflare: Announcing EmDash, Wordpress in TypeScriptSocket: Attackers Are Hunting High-Impact Node.js Maintainers in a Coordinated Social Engineering CampaignBabylonJS v9 released Anthropic: Claude Code Source Code Leaked and Rewritten in PythonLibrary WatchLayoutSans: Pure TypeScript 2D layout engine powered by PretextPerryTS: Compile TypeScript to native UI on any platform (React Native, .NET MAUI alternative) Gagen: GH actions in TypeScriptFinPrim: Financial Primitives in TypeScriptGameDevLib: Excalibur.js demos and snippetsFrom the CommunityVercel: Making Turborepo 96% fasterVoidZero: Oxlint Oxfmt support compatibility matrixJake Archibald: HTML-in-Canvas demosBoston TS meetup is back! Ryan Carniato: 6 hours of Solid 2.0 talkCardog: Binary Indexes and What a Tiny LL M Learned About VINs Fireship: He just crawled through hell to fix the browser… Bleets of the week: Jokes on them and what types for plastic BBQ set? Secret of the Handbook: TypeScript assertion functionsCool LinksNeovim 0.12Floating point math is hard. Really, really hard. Hands On with the Artemis II Trajectory Project Hail Mary (audiobook)MusicSeahorse Dreams by Kubbi (Spotify)
  • Aspire 13.2, Hybrid Type-aware Linting, and Claude Wrote a JS Engine | News | Ep 61 31.03.2026 50dk
    News for the week of March 23, 2026: Aspire 13.2 now supports TypeScript app hosts, Node.js security releases, and axios got got. From the community: Auvred's hybrid linting research, refactoring with generics, and sharing signals across the server-client boundary. Plus, using Claude to write a JS engine from scratch.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:29) - News: Node.js Security Fixes Available (07:00) - News: Aspire 13.2 Brings TypeScript AppHost Support (10:19) - News: Firefox 149 Adds Split View, Free VPN (13:00) - News: Replay Adds React Render Debugging MCP Support (13:55) - PSA: Axios Supply Chain Attack (17:30) - Library Watch: Astro 6.1 (18:08) - Library Watch: ArrowJS 1.0, Agent UI Framework (19:48) - Library Watch: OxMgr, a Rust Port of PM2 (21:13) - Library Watch: AshTypeScript 0.16.0 with Typed Channels (22:11) - Library Watch: Pathwrite, a TypeScript Workflow Builder (24:14) - Library Watch: Reflow, Durable Workflows for TypeScript (26:28) - Library Watch: Pretext, Measure Text in Pure TypeScript (28:15) - Community: Hybrid Type-aware Linting Research by Auvred (29:54) - Community: State of Flint, Spring 2026 by Josh Goldberg (31:40) - Community: On Refactoring with Generic Types by Radoslaw Miernik (32:44) - Community: Bridging the Client-Server Boundary with Signals by Jovi (33:45) - Community: Building a JavaScript Engine with Claude Opus by Paulo Matos (38:19) - Community: WebMCP vs. MCP by Chrome Dev Blog (39:25) - Community: Remodel Your TS Code with Decorators by Michael Dowden (40:22) - Community: Vitest Crash Course by Web Dev Simplified (40:36) - Bleet of the Week (40:52) - Secret of the Handbook: unique symbol (42:52) - Cool Video: Understanding Complex Type Systems (43:37) - Cool Video: The Weirdest Result of Relativity You've Never Heard Of (45:02) - Cool Video: Watch Matt Pocock Implement a Feature with Claude Code (46:46) - The Minnesota Long Goodbye NewsNode.js: Node.js — Tuesday, March 24, 2026 Security Releases Aspire: Announcing Aspire 13.2Josh Goldberg: TypeScript + Aspire talkFirefox: Firefox 149.0, split tabs, free VPNReplay: React Renders MCP tool for debuggingPSA: Supply Chain Attack on Axios Pulls Malicious Dependency from npm Library WatchAstro 6.1 – highlightsArrow.js: TypeScript agent UI frameworkVladimir-Urik/OxMgr: Rust-alternative to PM2 process manager (language agnostic) AshTypeScript 0.16.0: TypedChannels (via Zach Daniel)Pathwrite: A TypeScript-first multi-step workflow builder for every frameworkReflow: TypeScript workflow engine using SQLiteFrom the CommunityPretext: Text Layout in TypeScript (via conputer dipshit)Golar gets a linter  (via Josh Goldberg)Auvred: Hybrid type aware lintingJosh Goldberg: State of Flint: Spring 2026 Radosław Miernik: On Refactoring with Generic Types Jovide Croock: Bridging the Server-Client Boundary with Signals (Bsky)Paulo Matos: Agent builds a JS engine from scratch that passes test262 100% (via Rob Palmer)Chrome Dev Blog: When to use WebMCP and MCPMichael Dowden: Remodel Your TypeScript Code with Decorators Web Dev Simplified: Vitest Crash CourseBleet of the weekSecret of the Handbook: Unique Symbols Cool LinksVideo: Understanding complex type systemsVideo: Weirdest result of relativity you've never heard ofVideo: Real-world Claude building a feature step-by-step (Matt Pocock)MusicSeahorse Dreams by Kubbi (Spotify)
  • TypeScript 6.0 is Official, Reducing Dependency Bloat, and a Zig-based Runtime | News | Ep 60 24.03.2026 45dk
    News for the week of March 16, 2026: TypeScript 6.0 is stable and released, Next 16.2 is better for agents, and SolidStart V2 is coming soon. From the community: bloat in JavaScript projects (and what to do about it), a TypeScript CLI framework, and why Node.js needs a VFS and a better streams API.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:35) - News: TypeScript 6.0 is Officially Out (07:36) - News: Meta Ports Flow to Rust (08:54) - News: Next.js 16.2 is Better for Agents (10:51) - News: Nuxt 4.4 Brings Custom Data Factories, Vue Router 5 (11:36) - News: SolidStart V2 Gets a Roadmap Update and Beta (12:47) - News: Layoffs at Deno, Talented People for Hire (13:16) - PSA: Node.js Security Releases for Tuesday, March 24, 2026 (13:49) - Library Watch: e18e Helps Identify Removable Dependencies (15:35) - Library Watch: Knip v6 Gets 2-4x Faster (16:33) - Library Watch: ZigTTP TypeScript Runtime in Zig (20:36) - Library Watch: CrustJS, a Bun-native Framework for Building CLIs (21:56) - Library Watch: numpy-ts Gets 8-10X Faster (23:51) - Community: Three Pillars of JS Bloat by James Garbutt (27:40) - Community: Rob Palmer Accepts Emca Recognition Award (28:22) - Community: Why Node.js Needs a VFS by Matteo Collina (29:41) - Community: JavaScript Needs a Better Streams API by James Schnell (30:23) - Community: Tales from the Void Launch Week Recap (32:10) - Community: OpenUI Rewrites Rust WASM Parser in TypeScript (33:43) - Community: Animate Code Snippets by Joy of Code (34:04) - Bleet of the Week (34:21) - Cool Link: Customizable Selects by Jake Archibald (34:58) - Cool Read: Ultimate Guide to Rebuilding Civilization (35:50) - Cool Activity: Live Armored Combat (37:38) - The Minnesota Long Goodnight NewsAnnouncing TypeScript 6.0 Meta: Flow gets a Rust portNext.js 16.2: AI ImprovementsNuxt 4.4SolidStart v2 roadmapPSA: Node.js Tuesday, March 24 security releaseLibrary Watche18e CLI: Analyze and replace dependencies to reduce bloatKnip v6: 2-4x faster than v5 (via Lars webpro.nl)zigttp: A TypeScript runtime written in Zig (via djidja8.bsky.social)Crustjs: A TypeScript-first Bun-native CLI framework (va sungkim)numpy-ts: numpy-ts is now 8-10x faster with WASM : r/typescript From the CommunityJames Garbutt: The Three Pillars of JavaScript Bloat Rob Palmer: accepts Ecma Recognition awardMatteo Collina: Why Node.js Needs a Virtual File SystemListen to the Nodeland Banter episodeJames Snell: We deserve a better streams API for JavaScriptThread and PR:  Experimental streams in node VoidZero: Tales from the Void: March Launch Week Recap | VoidZero OpenUI: Rewriting our Rust WASM Parser in TypeScriptRelated: Rust WASM vs. TS performanceJoy of Code: How To Animate Code Using TypeScript 🪄Bleet of the weekCool LinksBook: The Ultimate Guide to Rebuilding a Civilization Jake Archibald: Customizable <select> elementMN Armored Combat – enjoy the full-force contact sport of BuhurtMusicSeahorse Dreams by Kubbi (Spotify)
  • Vite 8, Vite+, Void, and How Well AI Plays Runescape | News | Ep 59 19.03.2026 53dk
    News for the week of March 9, 2026: it's VoidZero all the way down, seriously. From the community: TanStack makes hotkeys simple, plus how good are AI agents at playing Runescape?Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:53) - News: Vite 8 is Here! (11:18) - News: Vite+ Alpha is Free and Open Source (16:12) - News: VoidZero Launches void.cloud to Deploy Your Vite App (20:17) - PSA: Hold Onto Your Butts for More Node Security Releases (21:27) - Library Watch: Vitest 4.1 Adds Test Tags (23:56) - Library Watch: Video.js v10 Beta (26:06) - Library Watch: Effect v4 Beta (28:07) - Library Watch: SyncPack v14 Syncs Monorepo Deps (30:03) - Library Watch: angular-doctor Checks Health of Angular Apps (30:56) - Community Highlights: Rust-like Error Handling in TS (32:51) - Community Highlight: TanStack Hotkeys by Web Dev Simplified (33:59) - Community Highlight: QR Code Engine in TS by Adam Surgenor (34:44) - Community Highlight: Modern TypeScript Packaging by Francois Best (35:31) - Community Highlight: Runebench Scores AI Agents on How Well They Play Runescape (38:08) - Community Highlight: How Go Devs See TS 7 by Cup O Go (39:16) - Bleets of the Week (40:23) - Cool Link: Calculate Pi from Coin Flips by Stand-up Maths (41:14) - Cool Link: Pi in the Sky Game by Coding Train (41:37) - Cool Tool: Overtype, a Hassle-free Markdown Editor (43:35) - The Minnesota Long Good Night NewsVite 8 is out!Vite+ is OPEN SOURCE and FREE!VOID CloudPSA: Prep for Node.js March 24 security releasesLibrary WatchVitest 4.1 is out: test tags!Video.js v10 Beta: Hello, World (again): 88% smaller bundle sizeEffect v4 Beta: 71% smaller bundle sizeSyncpack v14:  Dependency sync CLI for monorepos antonygiomarxdev/angular-doctor: health-checker CLI for Angular appsFrom the CommunityAbid Omar: Rust-like Error Handling in TypeScriptWeb Dev Simplified: NEW Tanstack Hotkeys Library is Amazing Adam Surgenor: QR Code Generator in TSFrançois Best: Modern TypeScript packaging (French Language)RuneBench: Evaluates AI agents by playing RuneScapeCup O’ Go: Go Devs Talk About TypeScript 7Bleets of the Week: This is how TypeScript is being ported...JavaScript is SatanCool LinksCool Update: KTOMG Caldera Update adds playthrough and completion trackingCool Pi Day: Calculating pi from coin flips (without randomness)Cool Pi Day: Coding Challenge 169: Pi in the Sky Game Cool Library: OverType, the Markdown editor that's a textareaMusicSeahorse Dreams by Kubbi (Spotify)
  • TS 6 RC, Astro 6, and Web Sanitizer API | News | Ep 58 12.03.2026 52dk
    News for the week of March 3, 2026: minor updates in TypeScript 6 Release Candidate, what's new in Astro 6 updates, and latest Chrome revives Sanitizer API. From the community: when to use return types, remembering service workers, and why Patreon took seven years to adopt TypeScript.Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (05:35) - News: TypeScript 6 Release Candidate (07:17) - News: TypeScript 7 Buzz (07:54) - News: TC39 Intl Era Advances to Stage 4 (08:41) - News: TC39 error.prototype.stack Advances to Stage 2.7 (09:04) - News: Node is Switching Up Release Schedule (09:46) - News: Chrome Moves to Two Week Release Cycle (10:43) - News: Chrome 146 Re-introduces Web Sanitizer API (13:27) - News: Astro 6 Brings the Noise (20:11) - News: Eleventy Will Become Build Awesome in v4 (21:11) - News: What's New in Svelte for March 2026 (21:32) - PSA: Qwik Remote Code Execution Vulnerability (22:15) - Library Watch: ArkType 2.2 Brings Runtime Validated Functions (26:00) - Library Watch: std-semver Ports JSR @std/semver to npm (27:15) - Community Highlight: When to Use Return Types by Web Dev Simplified (28:21) - Community Highlight: Whatever Happened to Service Workers? by Mauro Bieg (30:05) - Community Highlight: Mitigating Supply Chain Attacks with pnpm (33:28) - Community Highlight: F# in TypeScript (34:11) - Community Highlight: Standardizing Source Maps by Jon Kuperman (34:42) - Community Highlight: Patreon's Seven Years to TS (36:01) - Community Highlight: Asana Scales with TypeScript and Scala Using GraalVM (36:49) - Community Highlight: Josh Goldberg at AspireConf (37:41) - Community Highlight: Flatten a Sphere with TypeScript (38:27) - Community Highlight: Practical TypeScript by KCD (39:26) - Secret of the Handbook: private Keyword vs. #private Syntax (42:01) - Cool Tip: window.stop() API (42:47) - Cool Quiz: How Well Do You Know Pokemon? (43:42) - Cool Video: How Pokemon Stitched Together Maps on Gameboy (44:41) - Cool Link: Union Types Coming to C# (45:22) - Cool Game: Resident Evil 9 (46:20) - The Minnesota Long Goodbye NewsAnnouncing TypeScript 6.0 RCTypeScript 7 buzzTC39: Intl era & monthCode to Stage 4TC39: Error.prototype.stack Node: Reminder 1 major release per year starting with 27 Get features faster with Chrome's two-week release cycleNew in Chrome 146 (Stable channel)Astro 6Eleventy is now Build Awesome What’s new in Svelte: March 2026 Library WatchAnnouncing ArkType 2.2 Type-safe regex, validated functions, and native Standard Schema definitions Port of Deno @std/semver (via Kevin Deng)From the CommunityWeb Dev Simplified:  Stop Writing TypeScript Code Like This Mauro Bieg: Whatever happened to JavaScript Service Workers?pnpm: Mitigating supply chain attacksSimon Treanor: The Functional Blueprint: Teaching TypeScript to Speak F#Jon Kuperman: Source Maps: Shipping Features Through StandardsPatreon: Seven Years to TypeScript: Migrating 11,000 FilesAsana: Scaling LunaDb, our in-house declarative data loading systemJosh Goldberg: TypeScript with Aspire at Aspire Conf — March 23, 9:00a PT Astronomy with TypeScript: How do you flatten the SphereKent C Dodds: Practical TypeScript: Foundations to FluencyDiscussion: Why doesnt TS merge `private` and `#` syntax in the language? : r/typescript Cool LinksExcalibur-based Steam Game: Now THAT's a Big Dragon!Web Weekly newsletter Pokémon Quiz C# Unions are Finally Here (by Ben Abt)MusicSeahorse Dreams by Kubbi (Spotify)
  • State of JS, Node Release Schedule Revisited, and WebMCP | News | Ep 57 03.03.2026 1sa 1dk
    News for the week of Feb 23, 2026: highlights from the State of JS survey, Node is revamping its release schedule, and Bun finally gets stage 3 decorator support. From the community: Deno's code-first sandboxes, typesafe `Map.has()`, and Electrobun rendering with WebGPU.Support Our Troop 🍪 Buy Girl Scout Cookies!Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyChapters(00:00) - Welcome to the Show (06:37) - News: State of JS Survey Insights (16:48) - News: Deno 2.7 Marks Temporal API as Stable (19:24) - News: Node 24.14.0 and 25.7.0 Releases (21:13) - News: Node's New Release Schedule in 2027 (25:13) - News: Bun 1.3.10 Ships Stage 3 Decorators and Native REPL (28:04) - News: WebMCP Becomes a W3C Standard (33:20) - News: React Foundation Officially Launches (34:57) - Library Watch: unbash Parses Bash in Pure TypeScript (36:29) - Library Watch: decoders, a Zod-alternative That Reads Like TS (37:30) - Community Highlight: What's New in ViteLand February 2026 (38:42) - Community Highlight: Safe Cloud Execution with Dino Sandboxes (40:00) - Community Highlight: Fixing Map.has() by Typed Rocks (41:12) - Community Highlight: The React Doctor Is In by Better Stack (41:59) - Community Highlights: Electrobun with Native Window + WebGPU (43:55) - Community Highlight: TypeScript Foundations Workshop by KCD (45:33) - Cool Link: Firefox 148 Ships CSS shape() Support (46:36) - Cool Link: Hank Green on Why AI Scares Him (47:47) - Cool Link: Rebuilding Pokemon with OO Programming (48:52) - Cool Link: MCP is Dead. Long Live the CLI. (52:36) - Cool Cookies: Support My Girl Scout (54:44) - The Minnesota Long Goodbye NewsState of JS 2025Deno 2.7: Temporal API, Windows ARM, and npm overridesNode 24.14.0 and 25.7.0 releasesNode 27 release schedule sneak peekBun 1.3.10 introduces native REPL, TC39 Stage 3 decoratorsWebMCP: Expose your web app as MCP tools (client-side) (see Kamran's Bsky thread)The React Foundation: A New Home for React Hosted by the Linux FoundationLibrary WatchUnbash: zero dep bash parser written in TS decoders: a Zod alternative (via Chris Nicholas)From the CommunityVoidZero: What's New in ViteLand: February 2026Deno Safe Cloud Code Execution with Snapshots (Python Pre-Installed, Zero Wait)TypeRocks: I Fixed TypeScript's Map.has() Type Inference (Here's How)Better Stack: I thought I was a Senior React Dev... until I ran React Doctor.  Electrobun: Now with Native Window + WebGPU KCD has a new workshop, Practical TypeScriptCool LinksCool Tip: Firefox 148 and CSS shape() Cool Read: MCP is dead. Long live the CLI Cool Watch: Rebuilding Pokémon with Object Oriented ProgrammingCool Watch: Hank Green on AI: This is Going to be Very MessyCool Read: Red Queen EffectMusicSeahorse Dreams by Kubbi (Spotify)
  • npmx.dev, Chrome 145 Devtools, and K'nipping Yaks | News | Ep 56 24.02.2026 49dk
    News for the week of Feb 16, 2026: npmx.dev is a better frontend for npm, Chrome 145 includes some cool new toys, and we figure out that Knip is pronounced with a hard-K. From the community: fun with generics, Next.js adds an MCP server, and why OSS maintainers need to breaks (as should we all).Chapters(00:00) - Welcome to the Show (07:10) - News: We Made Our First Video Podcast Episode (09:02) - News: TS Native Gets Remote AST Speed-up of 6.4X (09:59) - News: npmx.dev is a New Frontend for npm Registry (14:13) - News: Chrome 145 Brings Some Cool New Devtools (18:41) - News: Safari 26.4 Looks to Improve CSS Grid Support (19:35) - Library Watch: Knip 5.85.0 Cleans Up Codebase Cruft (22:30) - Library Watch: @wasmground/emit Builds WASM with TS (23:58) - Library Watch: Tempest Generates Types from PHP (25:33) - Library Watch: runner 5.5.0, an All-in-one TS Framework (28:02) - Community Highlight: Build a Game Series by Deno (30:02) - Community Highlight: Next.js MCP Server (33:29) - Community Highlight: What is TC39 by Shop Talk Show (34:32) - Community Highlight: Open Source Developers Need to Take Breaks (38:16) - Community Highlight: Fun with TS Generics by Adam Rackis (39:38) - Bleet of the Week (39:59) - Cool Link: 400 Car Batteries Wired Together (40:39) - Cool Link: FragCoord.xyz is a ShaderToy Alternative (41:37) - Cool Link: Recreating a BBC Micro Game in TypeScript (43:19) - Cool Link: YootTower, Open Source Code for SimTower (44:33) - The Minnesota Long Goodbye Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyNewsWatch our TS 6.0 “Read Along” Vodcast!TS native preview got a 6.4X perf increase for “remote” AST materializationnpmx.dev is not a package managerChrome: What's new in DevTools (Chrome 145)Safari: 26.4 beta improves CSS grid supportLibrary WatchKnip includes monorepo memory optimizations@wasmgroundup/emit lets you build WASM with TypeScript for better learningTempest can generate types from PHP filesrunner shaved the yak until it got bald  From the CommunityDeno: https://deno.com/blog/build-a-game-with-deno-6 Next.js: Building Next.js for an agentic future Shop Talk Show: TC39 and how it works (via Rob Palmer) The Register: OSS Maintainers take a break (via Daniel Roe) Frontend Masters: Fun with TypeScript GenericsCool LinksCool Watch: 400 car batteries wired together!! Cool Tool: FragCoord is a ShaderToy alternativeCool Game: TypeScript version of BBC Micro gameCool Code: YootTower is the OG SimTower source codeMusicSeahorse Dreams by Kubbi (Spotify)
  • TypeScript 6.0 Beta, ESLint 10, and Deno Deploy Goes GA | News | Ep 55 17.02.2026 47dk
    News for the weeks of Feb 2 and Feb 9, 2026: TypeScript 6.0 beta drops, ESLint 10 config updates, and Electrobun 1.0 release. From the community: TypeScript types are not a security feature and breaking changes in TS 6.0 you need to know.Chapters(00:00) - Welcome to the Show (04:53) - News: TypeScript 6.0 Beta (17:28) - News: ESLint 10 Brings Flat Config Changes (19:47) - News: Deno Deploy is Now Generally Available (26:27) - PSA: React Native CLI Metro4Shell Vulnerability (28:32) - Library Watch: TanStack Query Now Supports Preact (28:58) - Library Watch: Nuxt Test Utils v4 Supports Vitest 4 (29:18) - Library Watch: Handy, a Desktop App for Speech-to-Text (30:40) - Library Watch: Colyseus 0.17 for Multiplayer Games (31:03) - Library Watch: Tabularis, a Minimalist TypeScript-based DBMS (31:47) - Library Watch: Electrobun 1.0 Release (32:52) - Community Highlight: What's New in ViteLand January 2026 (33:07) - Community Highlight: n8n RCE in 4 Acts by Fetih Çelik (36:32) - Community Highlight: TypeScript 6.0 Changes by TypeRocks (37:01) - Community Highlight: TypeScript Online Game Template (38:29) - Bleet of the Week (39:10) - Cool Link: Types in JSDoc (39:52) - Cool Link: Esoteric Math (40:49) - Cool Link: Virtual DSLs (42:32) - Cool Link: Someone Building an NES JRPG (43:05) - The Minnesota Long Goodbye Sponsored by Excalibur.jsExcalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.comMake Your First Game in 10 MinutesJoin the Discord: https://discord.gg/9UemP985UyNewsAnnouncing TypeScript 6.0 BetaESLint v10Deno Deploy is GAIntroducing Deno SandboxPSA: React Native CLI Metro4Shell VulnerabilityLibrary WatchPreact is added to TanStack QueryNuxt Test Utils v4 supports Vitest 4Handy is a universal speech-to-text appColyseus 0.17 lets you build multiplayer games with full-stack TypeScript safetyTabularis: a lightweight developer-focused database management toolElectrobun 1.0 release is the Electron alternative you’ve been waiting forFrom the CommunityVoidZero: What’s New in ViteLand January 2026Fatih Çelik: n8n RCE(s): A Tale of 4 Acts (CVE-2025-68613 & CVE-2026-25049)Typed Rocks: TypeScript 6: Breaking Changes You Need to Know TypeScript Online Game TemplateCool LinksTypes in JSDoc: excalibur.js browser extensionEsoteric Math: Happy Numbers and Vampire NumbersVirtual DSLs (via Dan Abramov)Do you like old-school NES JRPGs?MusicSeahorse Dreams by Kubbi (Spotify)

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